2x2 网格,16:9,AI 自主选择主体:INPUT: $ SUBJECT

GPT-Image-2.5 · @Gdgtify · Wed Sep 30

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2x2 网格,16:9,AI 自主选择主体:INPUT: $ SUBJECT // ── 语义推断 ───────────────────────────────────────…
color_palette · black-and-whitecolor_palette · dark-moodycomposition · multi-panellighting · low-keylighting · volumetric-lightmood · nostalgic

提示词(原文,逐字保留)

2x2 grid, 16:9, AI picks subjects: INPUT: $ SUBJECT // ── SEMANTIC INFERENCE ────────────────────────────────────────── ARCHETYPE = infer_subject_archetype($ SUBJECT) // detective, child, musician, dancer, animal, messenger MOOD_KEY = infer_emotional_tone($ SUBJECT) // melancholic, defiant, whimsical, longing, solemn STAGE = infer_storybook_setting($ SUBJECT) // rain-slick street, foggy forest, train platform, ballroom LIGHT_SOURCE = infer_primary_light($ SUBJECT) // window slats, streetlamp, projector beam, moon HAZE = infer_atmospheric_element($ SUBJECT) // smoke, fog, mist, dust, rain, steam SYMBOLS = infer_symbolic_objects($ SUBJECT, 3..5) // clocks, birds, keys, doors, branches, letters FRAME_ELEMENT = infer_framing_device($ SUBJECT) // doorway, arch, window, mirror, stage proscenium SILHOUETTES = infer_background_figures($ SUJECT, 1..3) // distant witness, mirror-self, shadow-self ACCENT_COLOR = infer_single_accent($ SUBJECT) // red, blue, yellow, ember orange, none PALETTE = { black, deep charcoal, graphite, silver-gray, paper white, one accent } TEXTURE_MIX = { film_grain, ink_wash, paper_fiber, smoke_haze, wet_reflection } // ── COMPOSITION FIELD ────────────────────────────────────────── // Subject anchors the center; light rays and reflections radiate outward. P(x,y) = subject_gravity(ARCHETYPE) + beam_pressure(LIGHT_SOURCE) F = ∇P // primary light ray direction, floor reflection angle Curl = ∇×P // smoke curls, water ripples, cloud shape, decorative scrollwork Div = ∇·F // density of symbolic objects, background figures, poster elements // ── SUBJECT LAYER ────────────────────────────────────────────── SUBJECT_RENDER = monochrome_figure( archetype := ARCHETYPE, pose := staged_contrapposto or dramatic_gesture, silhouette := clean, readable, theatrical, facial_tone := partial shadow — features half-lit, half-dissolved ) // Subject faces a light source; one side is silver-gray, the other black. // No full-face realism — expression implied through silhouette and gesture. // ── LIGHTING SYSTEM ──────────────────────────────────────────── KEY : single directional beam from LIGHT_SOURCE — window slats casting parallel shadows — streetlamp halo pooling on wet floor — projector cone slicing through haze — moonburst through foliage FILL : minimal, deep shadow dominant RIM : reflective highlight on the floor, silver edge on subject's silhouette BEAMS : volumetric light shafts through haze; sharp or diffuse depending on genre REFLECTIONS: wet floor, mirrored pool, polished surface, glass // ── ATMOSPHERE ───────────────────────────────────────────────── HAZE_LAYER = volumetric field from HAZE: density : gradient from subject outward motion : drifting, curling, thinning interaction: haze brightens in beam, darkens in shadow treatment: silver streaks, mist ribbons, ink-wash blots // ── STORYBOOK FRAMING ────────────────────────────────────────── FRAME_DEVICE = FRAME_ELEMENT rendered in strong graphic style — arch, doorway, window, mirror: purely architectural silhouette — acts as a threshold the subject either stands within, moves through, or faces DECORATIVE_DETAILS around edges: — scrollwork corners, hanging vines, tiny stars, floating leaves — restrained, not cluttering; each traces to $ SUBJECT's world // ── SYMBOLIC OBJECTS ─────────────────────────────────────────── for each symbol in SYMBOLS: placed at a Div-maximum point rendered as silhouette or outlined icon some act as foreground depth cues (feet of a statue, top of a clock) some act as background narrative cues (distant figure, hanging sign) none compete with subject silhouette // ── STAGED BACKGROUND ────────────────────────────────────────── BACKGROUND = layered stage geometry LAYER 1 (nearest): frame element + foreground props LAYER 2 (mid): subject + symbolic objects LAYER 3 (far): distant architecture, silhouettes, glowing windows LAYER 4 (deepest): fog banks, moon, horizon haze Every layer separated by tone and haze; no layer fully resolved. // ── ACCENT COLOR ─────────────────────────────────────────────── ACCENT = single hue applied to one element only: — a scarf, a lit window, an eye highlight, a blossom, a lantern — maximum 3% of frame area — if subject suggests no accent, palette stays pure monochrome // ── TEXTURE PASS ─────────────────────────────────────────────── Composite pass: film grain overlay (subtle, organic) Ink wash diffusion on flat tone regions Paper fiber visible in highlights Wet reflections rendered with sharp silver streak highlights Smoke rendered as soft diffusion, no hard edges // ── CAMERA & FINISH ──────────────────────────────────────────── Framing : subject slightly off-center, framed by stage geometry Format : 4:5 or 2:3 Resolution: 8K Finish : filmic black-and-white, no color, no bloom, no vignette beyond natural falloff Text : none // ── VALIDATION ───────────────────────────────────────────────── verify: subject silhouette reads at 200px thumbnail verify: primary light source creates consistent shadows across all layers verify: accent color (if present) appears on exactly one element verify: no color beyond palette + single accent verify: no logos, no watermarks, no captions verify: image reads as a poster, not a photograph Output: one 8K monochrome noir storybook poster.

中文译文

2x2 网格,16:9,AI 自主选择主体:INPUT: $ SUBJECT // ── 语义推断 ────────────────────────────────────────── ARCHETYPE = infer_subject_archetype($ SUBJECT) // detective, child, musician, dancer, animal, messenger MOOD_KEY = infer_emotional_tone($ SUBJECT) // melancholic, defiant, whimsical, longing, solemn STAGE = infer_storybook_setting($ SUBJECT) // rain-slick street, foggy forest, train platform, ballroom LIGHT_SOURCE = infer_primary_light($ SUBJECT) // window slats, streetlamp, projector beam, moon HAZE = infer_atmospheric_element($ SUBJECT) // smoke, fog, mist, dust, rain, steam SYMBOLS = infer_symbolic_objects($ SUBJECT, 3..5) // clocks, birds, keys, doors, branches, letters FRAME_ELEMENT = infer_framing_device($ SUBJECT) // doorway, arch, window, mirror, stage proscenium SILHOUETTES = infer_background_figures($ SUJECT, 1..3) // distant witness, mirror-self, shadow-self ACCENT_COLOR = infer_single_accent($ SUBJECT) // red, blue, yellow, ember orange, none PALETTE = { black, deep charcoal, graphite, silver-gray, paper white, one accent } TEXTURE_MIX = { film_grain, ink_wash, paper_fiber, smoke_haze, wet_reflection } // ── 构图场 ────────────────────────────────────────── // 主体锚定中心;光线与反射向外扩散。 P(x,y) = subject_gravity(ARCHETYPE) + beam_pressure(LIGHT_SOURCE) F = ∇P // primary light ray direction, floor reflection angle Curl = ∇×P // smoke curls, water ripples, cloud shape, decorative scrollwork Div = ∇·F // density of symbolic objects, background figures, poster elements // ── 主体层 ────────────────────────────────────────────── SUBJECT_RENDER = monochrome_figure( archetype := ARCHETYPE, pose := staged_contrapposto or dramatic_gesture, silhouette := clean, readable, theatrical, facial_tone := partial shadow — features half-lit, half-dissolved ) // 主体面向光源;一侧为银灰色,另一侧为黑色。 // 不做完整面部写实——表情通过轮廓与姿态暗示。 // ── 光照系统 ──────────────────────────────────────────── KEY : single directional beam from LIGHT_SOURCE — window slats casting parallel shadows — streetlamp halo pooling on wet floor — projector cone slicing through haze — moonburst through foliage FILL : minimal, deep shadow dominant RIM : reflective highlight on the floor, silver edge on subject's silhouette BEAMS : volumetric light shafts through haze; sharp or diffuse depending on genre REFLECTIONS: wet floor, mirrored pool, polished surface, glass // ── 氛围 ───────────────────────────────────────────────── HAZE_LAYER = volumetric field from HAZE: density : gradient from subject outward motion : drifting, curling, thinning interaction: haze brightens in beam, darkens in shadow treatment: silver streaks, mist ribbons, ink-wash blots // ── 故事书式框景 ────────────────────────────────────────── FRAME_DEVICE = FRAME_ELEMENT rendered in strong graphic style — arch, doorway, window, mirror: purely architectural silhouette — acts as a threshold the subject either stands within, moves through, or faces DECORATIVE_DETAILS around edges: — scrollwork corners, hanging vines, tiny stars, floating leaves — restrained, not cluttering; each traces to $ SUBJECT's world // ── 象征物件 ─────────────────────────────────────────── for each symbol in SYMBOLS: placed at a Div-maximum point rendered as silhouette or outlined icon some act as foreground depth cues (feet of a statue, top of a clock) some act as background narrative cues (distant figure, hanging sign) none compete with subject silhouette // ── 舞台化背景 ────────────────────────────────────────── BACKGROUND = layered stage geometry LAYER 1 (nearest): frame element + foreground props LAYER 2 (mid): subject + symbolic objects LAYER 3 (far): distant architecture, silhouettes, glowing windows LAYER 4 (deepest): fog banks, moon, horizon haze Every layer separated by tone and haze; no layer fully resolved. // ── 点缀色 ─────────────────────────────────────────────── ACCENT = single hue applied to one element only: — a scarf, a lit window, an eye highlight, a blossom, a lantern — maximum 3% of frame area — if subject suggests no accent, palette stays pure monochrome // ── 质感通道 ─────────────────────────────────────────────── Composite pass: film grain overlay (subtle, organic) Ink wash diffusion on flat tone regions Paper fiber visible in highlights Wet reflections rendered with sharp silver streak highlights Smoke rendered as soft diffusion, no hard edges // ── 相机与成片 ──────────────────────────────────────────── Framing : subject slightly off-center, framed by stage geometry Format : 4:5 or 2:3 Resolution: 8K Finish : filmic black-and-white, no color, no bloom, no vignette beyond natural falloff Text : none // ── 校验 ───────────────────────────────────────────────── verify: subject silhouette reads at 200px thumbnail verify: primary light source creates consistent shadows across all layers verify: accent color (if present) appears on exactly one element verify: no color beyond palette + single accent verify: no logos, no watermarks, no captions verify: image reads as a poster, not a photograph Output: one 8K monochrome noir storybook poster.

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原文由 @Gdgtify 发布在 X:查看原推文。 本页逐字保留原文并提供机器翻译的中文解读;版权归原作者所有。

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