2x2 网格,16:9,AI 选取不同的主体:INPUT: $ SUBJECT

Nano Banana · @Gdgtify · Sat Sep 26

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2x2 网格,16:9,AI 选取不同的主体:INPUT: $ SUBJECT // ── 语义推理 ──────────────────────────────────────…
camera_lens · 50mm-standardcamera_lens · shallow-depth-of-fieldcolor_palette · warm-tonescomposition · medium-shotcomposition · multi-panellighting · rim-light

提示词(原文,逐字保留)

2x2 grid, 16:9, AI picks different subjects: INPUT: $ SUBJECT // ── SEMANTIC INFERENCE ────────────────────────────────────────── ARCHETYPE = infer_subject_archetype($ SUBJECT) // woman, elder, child, craftsman, musician MOOD = infer_mood_key($ SUBJECT) // serene, defiant, nostalgic, mischievous ENVIRONMENT = infer_setting($ SUBJECT) // vintage bathroom, garden shed, taxicab, library ERA = infer_era_aesthetic($ SUBJECT) // 1920s, 1970s, contemporary, near-future STYLING = infer_wardrobe($ SUBJECT, ERA) // fabric, cut, silhouette, color HAIR = infer_hair_style($ SUBJECT, ERA) MAKEUP = infer_makeup_signature($ SUBJECT, ERA) JEWELRY = infer_jewelry_set($ SUBJECT, count=2..3) // nose ring, earring, chain, watch BODY_ART = infer_tattoo($ SUBJECT) // placement, style, iconography POSE = infer_pose($ SUBJECT) // profile, three-quarter, back-turned EXPRESSION = infer_expression($ SUBJECT) // eyes closed, half-lidded, direct gaze PROPS = infer_counter_props($ SUBJECT, count=4..7) // bottles, towels, tools, books WALL_ART = infer_wall_decor($ SUBJECT, count=2..4) // mirror, icons, prints, calendar LIGHTING = infer_light_recipe($ SUBJECT, ERA) // overhead + window, lamps, neon, candle COLOR_GRADE = infer_color_grade($ SUBJECT, ERA) // teal-warm, sepia, cold-noir, pastel PALETTE = infer_palette($ SUBJECT, ERA) // ── COMPOSITION FIELD ────────────────────────────────────────── P(x,y) = subject_gravity(ARCHETYPE) + environment_pull(ENVIRONMENT) F = ∇P // directional flow: gaze axis, body orientation Curl = ∇×P // organic curves: hair, ribbon, fabric folds, smoke Div = ∇·F // density: texture of skin, cloth, wallpaper, clutter // ── SUBJECT CONSTRUCTION ─────────────────────────────────────── SUBJECT_LAYER = photoreal_human( archetype := ARCHETYPE, pose := POSE, // e.g., left profile, chin lifted, eyes closed expression := EXPRESSION, // serene confidence, guarded, bemused skin := 'pores visible, natural texture, subtle blush, no plastic smoothing' ) STYLING_LAYER = { hair := HAIR, // shape, weight, fall, dampness or shine makeup := MAKEUP, // lips, liner, contour, freckles jewelry:= JEWELRY, // small silver nose ring, dangling gold earring, chain garment:= render_fabric( type := STYLING.material, // satin, linen, silk, wool cut := STYLING.cut, // cap sleeves, open back, high collar color := STYLING.color, // deep burgundy, ochre, ivory detail:= STYLING.detail // ribbon ties, seams, embroidery ) } BODY_ART_LAYER = { placement := BODY_ART.location, // left arm, shoulder, collarbone style := BODY_ART.style, // traditional, fine-line, blackwork motifs := BODY_ART.motifs, // roses, leaves, sparrows, anchors rendering := 'saturated ink, subtle sheen from skin oil' } // ── ENVIRONMENT ──────────────────────────────────────────────── WALLS = wallpaper_or_paint( color := PALETTE.wall, texture := 'hand-applied, subtly uneven, faint scuffs' ) WALL_DECOR = for each item in WALL_ART: render_frame(item.kind, item .art, item.position) // gold-frame mirror, icon panel, rosary, cross, sconce COUNTER = surface_dressing( props := PROPS, // perfume bottles, tubes, towel, lipstick clutter := 'light, arranged, not chaotic — each prop readable' ) // ── LIGHTING RECIPE ──────────────────────────────────────────── KEY : warm overhead lamp, diffused, ~2900K, casting soft downward light FILL : soft window glow from opposite side, ~5200K daylight diffused RIM : faint atmospheric rim from window on hair and shoulder edges SHADOWS : soft, present, not crushed SPECULAR : subtle on skin, satin highlight on fabric, glass glint on bottles // ── COLOR GRADE ──────────────────────────────────────────────── Grade : cool shadows, warm midtones, slightly desaturated reds Look : dreamy retro, teal-shifted shadows, filmic rolloff Palette : wall = pale mint; garment = deep burgundy; skin = warm ivory; tattoo = saturated floral; props = amber glass, cream, blush // ── CAMERA ───────────────────────────────────────────────────── Lens : 50mm prime, f/1.8–f/2.0 Distance : medium-close portrait, upper body in frame Focus : tack-sharp on nearest eye / cheekbone / tattoo highlight Bokeh : creamy, subtle, golden-amber highlights from props and sconce Resolution : 8K Framing : rule of thirds, subject slightly off-center, gaze space preserved // ── FINISH ───────────────────────────────────────────────────── No plastic smoothing, no heavy retouch, no drawn edges. Skin retains pores, fine hairs, lip texture, subtle creases. Fabric retains weave, sheen, and weight. Background props rendered in same photoreal fidelity, softened by DOF. No text, no watermark, no logos. Output: one 8K photoreal cinematic portrait, fully inferred from $ SUBJECT.

中文译文

2x2 网格,16:9,AI 选取不同的主体:INPUT: $ SUBJECT // ── 语义推理 ────────────────────────────────────────── ARCHETYPE = infer_subject_archetype($ SUBJECT) // 女性、长者、儿童、工匠、音乐人 MOOD = infer_mood_key($ SUBJECT) // 宁静、桀骜、怀旧、狡黠 ENVIRONMENT = infer_setting($ SUBJECT) // 复古浴室、花园棚屋、出租车、图书馆 ERA = infer_era_aesthetic($ SUBJECT) // 1920年代、1970年代、当代、近未来 STYLING = infer_wardrobe($ SUBJECT, ERA) // 面料、剪裁、廓形、颜色 HAIR = infer_hair_style($ SUBJECT, ERA) MAKEUP = infer_makeup_signature($ SUBJECT, ERA) JEWELRY = infer_jewelry_set($ SUBJECT, count=2..3) // 鼻环、耳环、项链、手表 BODY_ART = infer_tattoo($ SUBJECT) // 位置、风格、图像学 POSE = infer_pose($ SUBJECT) // 侧面、四分之三、背对 EXPRESSION = infer_expression($ SUBJECT) // 闭眼、半眯、直视 PROPS = infer_counter_props($ SUBJECT, count=4..7) // 瓶子、毛巾、工具、书本 WALL_ART = infer_wall_decor($ SUBJECT, count=2..4) // 镜子、圣像、画作、日历 LIGHTING = infer_light_recipe($ SUBJECT, ERA) // 顶光+窗光、灯具、霓虹、烛光 COLOR_GRADE = infer_color_grade($ SUBJECT, ERA) // 蓝绿暖调、棕褐、冷硬黑色、柔和粉彩 PALETTE = infer_palette($ SUBJECT, ERA) // ── 构图场 ────────────────────────────────────────── P(x,y) = subject_gravity(ARCHETYPE) + environment_pull(ENVIRONMENT) F = ∇P // 方向流:视线轴、身体朝向 Curl = ∇×P // 有机曲线:头发、丝带、织物褶皱、烟雾 Div = ∇·F // 密度:皮肤、织物、墙纸、杂物的质感 // ── 主体构建 ─────────────────────────────────────── SUBJECT_LAYER = photoreal_human( archetype := ARCHETYPE, pose := POSE, // 例如:左侧面、下巴微抬、闭眼 expression := EXPRESSION, // 宁静自信、戒备、玩味 skin := '毛孔可见、自然纹理、微妙红晕、无塑料感磨皮' ) STYLING_LAYER = { hair := HAIR, // 形状、重量、垂坠、湿润或光泽 makeup := MAKEUP, // 唇、眼线、修容、雀斑 jewelry:= JEWELRY, // 小银鼻环、垂坠金耳环、项链 garment:= render_fabric( type := STYLING.material, // 缎、亚麻、丝、羊毛 cut := STYLING.cut, // 短袖露肩、露背、高领 color := STYLING.color, // 深酒红、赭石、象牙白 detail:= STYLING.detail // 丝带系带、缝线、刺绣 ) } BODY_ART_LAYER = { placement := BODY_ART.location, // 左臂、肩膀、锁骨 style := BODY_ART.style, // 传统、细线、黑灰写实 motifs := BODY_ART.motifs, // 玫瑰、树叶、麻雀、锚 rendering := '饱和墨色、皮肤油脂带来的微妙光泽' } // ── 环境 ──────────────────────────────────────────────── WALLS = wallpaper_or_paint( color := PALETTE.wall, texture := '手工涂刷、微微不均、轻微磨损' ) WALL_DECOR = for each item in WALL_ART: render_frame(item.kind, item .art, item.position) // 金框镜子、圣像板、念珠、十字、壁灯 COUNTER = surface_dressing( props := PROPS, // 香水瓶、软管、毛巾、口红 clutter := '轻盈、有序、不混乱——每个道具都清晰可辨' ) // ── 布光方案 ──────────────────────────────────────────── KEY : 温暖的顶灯,漫射,约2900K,投下柔和的向下光 FILL : 来自对侧的柔和窗光,约5200K 日光漫射 RIM : 来自窗户的微弱大气边缘光,勾出头发和肩膀轮廓 SHADOWS : 柔和、存在、不死黑 SPECULAR : 皮肤上的微妙高光、面料的缎面光泽、瓶子的玻璃反光 // ── 色彩分级 ──────────────────────────────────────────────── Grade : 冷调阴影、暖调中间调、红色略去饱和 Look : 梦幻复古、青蓝偏移阴影、电影感曲线下沿 Palette : 墙面 = 淡薄荷;服装 = 深酒红;肤色 = 暖象牙; 纹身 = 饱和花卉;道具 = 琥珀玻璃、奶油色、腮红粉 // ── 相机 ───────────────────────────────────────────────────── Lens : 50mm 定焦,f/1.8–f/2.0 Distance : 中近景肖像,框入上半身 Focus : 对最近的眼睛 / 颧骨 / 纹身高光锐利清晰 Bokeh : 奶油般柔润、微妙,由道具和壁灯产生金琥珀色光斑 Resolution : 8K Framing : 三分法,主体略偏中心,保留视线空间 // ── 后期 ───────────────────────────────────────────────────── 无塑料感磨皮,无重度修图,无描边。 皮肤保留毛孔、细毛、唇纹、微妙褶皱。 面料保留织纹、光泽与垂感。 背景道具以同样的写实保真度渲染,由景深柔化。 无文字、无水印、无标志。 输出:一张由 $ SUBJECT 完整推理而成的 8K 写实电影感肖像。

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