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Unknown · @edizkan_ · Thu Jul 30

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分享链接 · https://openimages.ajiang.me/p/2082900035348336789/

提示词分享 🚨 重力失控了。你的角色没有。🌀 @goodvibesclub 提示词 👇 创建一张电影风格的明暗对比(chiaroscuro)图像,展现上传的参考角色完全悬浮在半空…
提示词分享 🚨 重力失控了。你的角色没有。🌀 @goodvibesclub 提示词 👇 创建一张电影风格的明暗对比(chiaroscuro)图像,展现上传的参考角色完全悬浮在半空…
camera_lens · fisheyecamera_lens · shallow-depth-of-fieldcolor_palette · dark-moodycomposition · dynamic-diagonalcomposition · low-anglehuman_attributes · hands-prominent

提示词(原文,逐字保留)

Prompt Share 🚨 Gravity lost control. Your character didn’t. 🌀 @goodvibesclub Prompt 👇 Create a cinematic chiaroscuro image of the uploaded reference character suspended entirely in mid-air, captured at the peak of a violent twisting motion. Preserve the character’s exact proportions, eye shape, eye spacing, stylization, silhouette, outfit, accessories, original colors, and material identity. Do not humanize. Do not alter anatomy or facial structure. Perspective exaggeration must come only from the camera and lens. The character does not touch the floor or any surface. Capture the body in a dynamic airborne corkscrew pose. The torso rotates sharply through the waist while the shoulders twist in the opposite direction. One knee, leg, or equivalent lower limb is pulled tightly toward the chest, while the opposite limb extends diagonally backward, creating a long line of force through the frame. One arm, paw, claw, mechanical limb, or equivalent reaches toward the camera with the palm or limb surface open. The opposite limb sweeps behind the body, trailing the rotation. The head turns against the body movement, with the eyes fixed intensely toward something outside the frame. The pose should feel like the exact instant after the character has been thrown, struck, or has launched into an evasive aerial turn. It must not resemble a clean jump, dance pose, or superhero flight. Use a 12–15mm ultra-wide fisheye lens. Position the camera below and slightly in front of the character, looking sharply upward. The nearest reaching limb dominates the foreground and is partially cropped by the frame edge. The head and torso remain visible behind it, while the extended rear limb shrinks dramatically into depth. Rotate the camera 10–14 degrees to destabilize the composition. Place the head near the upper-left third, never centered. Allow one extended limb to exit the opposite frame edge. Use a single hard chiaroscuro light entering from high screen-right. The light strikes only the nearest limb, one eye, part of the face, the leading shoulder, and a narrow curve across the twisting torso. The rest of the character falls into dense black shadow. Add a razor-thin cool rim light along the shadow-side silhouette, especially around the extended rear limb, to separate the airborne form from the darkness. No frontal fill. No ambient wash. Lock the primary focal plane on the illuminated eye and the nearest reaching limb. The torso remains slightly softer. The trailing limb and surrounding environment collapse progressively into blur and shadow. Add faint directional motion blur only on the farthest limb to reinforce rotational speed. The environment is a dark vertical void with barely visible architectural lines bending through fisheye distortion. Thin haze and dust particles catch the narrow beam of light. The floor, if visible far below, must remain distant, blurred, and completely disconnected from the character. Color grade: deep black shadows, warm amber highlights, faint steel-blue rim light, restrained saturation, controlled contrast, soft highlight roll-off. Emotion: weightlessness under pressure. The character is suspended between impact and recovery, with no stable direction left. No floor contact, no standing pose, no seated pose, no clean superhero flight, no symmetrical limb placement, no centered framing, no flat lighting, no full-frame sharpness, no decorative glow, no anatomy redesign. ar 4:5

中文译文

提示词分享 🚨 重力失控了。你的角色没有。🌀 @goodvibesclub 提示词 👇 创建一张电影风格的明暗对比(chiaroscuro)图像,展现上传的参考角色完全悬浮在半空中,被捕捉于剧烈扭转动作的巅峰瞬间。 保留角色的精确比例、眼形、眼距、风格化处理、轮廓、服饰、配饰、原始色彩以及材质特征。不要人类化。不要改变解剖结构或面部骨骼。透视夸张必须仅来自相机和镜头。 角色不接触地面或任何表面。 以动态的空中华丽螺旋(corkscrew)姿态捕捉身体。躯干通过腰部急剧旋转,肩膀向相反方向扭转。一侧的膝盖、腿或等效下肢紧紧收向胸部,而对侧的肢体则向斜后方延伸,在画面中形成一条贯穿的力线。 一侧的手臂、爪子、爪部、机械肢体或等效部分向相机伸出,手掌或肢体表面张开。对侧的肢体在身后扫动,跟随旋转。头部逆着身体的运动方向转动,双眼强烈地凝视画面之外的某个方向。 姿态应让人感觉就像角色刚刚被抛出、被击中,或刚启动一次闪避性的空中转身的精确瞬间。它绝不能像是干净的跳跃、舞蹈姿势,或超级英雄飞行。 使用 12–15mm 超广角鱼眼镜头。将相机置于角色下方且略前于角色,向上强烈仰拍。最近的伸出肢体主导前景,并被画面边缘部分裁切。头部和躯干在其后方保持可见,而延伸的后部肢体则戏剧性地缩小并退入纵深。 将相机旋转 10–14 度以破坏构图的稳定感。将头部置于左上方三分之一附近,绝不居中。允许一条延伸的肢体穿过对面的画面边缘。 使用一道来自画面右上方(screen-right)的硬质明暗对比光线。光线仅照亮最近的肢体、一只眼睛、部分面部、前导的肩膀,以及横跨扭转躯干的一道狭窄曲线。角色的其余部分陷入浓重的黑色阴影中。 在阴影侧轮廓上加一道极细的冷调边缘光(rim light),尤其围绕延伸的后部肢体,以将空中形体从黑暗中剥离出来。无正面补光。无环境光冲淡。 将主焦平面锁定在被照亮的眼睛以及最近的伸出肢体上。躯干保持略微柔焦。尾随的肢体与周围环境逐步塌缩成模糊和阴影。仅在最远的肢体上添加轻微的方向性动态模糊,以强化旋转速度。 环境为深色垂直虚空空间,有极隐约的建筑线条在鱼眼畸变中弯曲。稀薄的雾气和尘埃颗粒捕捉那道狭窄的光束。如果下方能看到地板,必须保持遥远、模糊,并与角色完全脱离。 色彩分级:深黑阴影、暖琥珀高光、微弱钢蓝色边缘光、克制的饱和度、受控的对比度、柔和的高光过渡。 情感:压力下的失重。角色悬停于冲击与恢复之间,已无任何稳定的方向。 无地面接触、无站立姿势、无坐姿、无干净的超级英雄飞行、无对称的肢体摆放、无居中构图、无平面化打光、无全画面锐利、无装饰性辉光、无解剖结构重设。 ar 4:5

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