以上传的角色参考表(CHARACTER REFERENCE SHEET)作为绝对的身份权威依据。
分享链接 · https://openimages.ajiang.me/p/2073115520874783169/




color_palette · dark-moodycomposition · centeredcomposition · full-bodylighting · low-keymood · dramaticquality_flags · multi-panel-layout
提示词(原文,逐字保留)
Use the uploaded CHARACTER REFERENCE SHEET as the absolute identity authority.
Create a wide 16:9 cinematic fantasy RPG dossier poster showing how the referenced character would appear in the world of Clair Obscur: Expedition 33.
Do NOT redesign the character. Preserve the character’s:
- mask / face structure
- silhouette
- body type
- outfit shapes
- main color palette
- emblems, symbols, motifs, weapons, accessories
- personality and role
- material finishes from the reference sheet
The character should be reinterpreted as a high-end dark fantasy expedition member, but still instantly recognizable as the same character from the reference sheet.
STYLE AND WORLD
Dark surreal Belle Époque fantasy RPG aesthetic, painterly cinematic realism, dramatic chiaroscuro lighting, stormy ash-filled sky, ruined expedition battlefield, floating debris, cracked stone, mist, shattered monuments, glowing magical particles, elegant gothic UI panels, gold serif typography, black parchment interface, ornate thin borders, premium collector’s-edition character dossier presentation.
The mood is beautiful, tragic, heroic, mysterious, and theatrical.
MAIN COMPOSITION
Create a horizontal cinematic character sheet / promotional game dossier.
Center:
A full-body heroic front-facing illustration of the character standing confidently in a ruined painted world. The character is large and dominant in the composition. Their coat, armor, accessories, symbols, and weapon details are visible and faithful to the reference sheet. Add subtle fantasy expedition upgrades only if they match the reference design.
Background:
A devastated surreal fantasy landscape with distant ruins, cliffs, fog, silhouettes of explorers, floating rubble, and a massive distant stone monolith with the glowing number “33” carved or painted on it. The environment should feel like a playable area from a dark fantasy RPG.
Top left:
Large elegant title text:
“[CHARACTER NAME]”
Under it:
“IN THE WORLD OF”
“CLAIR OBSCUR”
“EXPEDITION 33”
Below the title, add a short lore blurb based on the character’s personality:
“A [CHARACTER ROLE / ARCHETYPE] drawn into the Painted World. They fight with [KEY TRAITS], [MOTIF], and a touch of beautiful chaos.”
Top right:
A smaller Clair Obscur: Expedition 33 style title treatment. Do not use a flat modern logo; use elegant gold serif lettering integrated into the UI.
Left side panels:
1. “COSTUME IN-GAME MODEL”
Show small front and back model views of the character, like a game asset preview.
2. “PAINTED PORTRAIT”
Show a close-up portrait of the character’s face / mask / head, rendered in the same dark fantasy painterly style.
Bottom center:
Add a quote box with an ornate border and a small emblem from the character reference sheet.
Quote should be character-specific, witty, dramatic, or heroic:
“[CHARACTER QUOTE]”
Bottom right:
Add an “IN-GAME SCREENSHOT CONCEPT” panel showing the character from behind in the same ruined landscape, with a small RPG party HUD and simple combat options such as:
Gradient
Parry
Dodge
Jump
Right side UI panels:
Create several dark ornate RPG stat panels with readable headings:
“ATTRIBUTE SCORES”
Vitality
Might
Agility
Defense
Luck
“LUMINAS”
List 3–4 passive abilities inspired by the character’s motifs, personality, symbols, role, or powers.
“WEAPON”
Show the character’s signature weapon or an adapted weapon based on the reference sheet.
Include a short description and one italic flavor quote.
“SKILLS”
List 4–5 named combat skills inspired by the character.
Each skill should include:
- skill name
- short effect
- AP cost
The UI should look polished, readable, elegant, and game-authentic.
CHARACTER ADAPTATION RULES
Infer the following from the reference sheet:
- [CHARACTER NAME]
- [ROLE / PERSONALITY]
- [PRIMARY COLORS]
- [SECONDARY COLORS]
- [MAIN SYMBOLS / EMBLEMS]
- [SIGNATURE WEAPON OR PROP]
- [CULTURAL / FACTION MOTIFS]
- [CATCHPHRASE OR QUOTE STYLE]
- [MATERIALS: fabric, armor, leather, metal, glow effects]
Translate these into a Clair Obscur-style expedition member while keeping the original identity intact.
Do not replace the character with a generic fantasy hero.
Do not remove their signature symbols.
Do not alter their color identity.
Do not change their mask, face, body type, or iconic silhouette.
Do not make the UI cluttered or unreadable.
Do not create random extra characters in the foreground.
Do not make the image look like a plain reference sheet; it should feel like a premium fantasy RPG promotional dossier.
IMAGE QUALITY
Ultra detailed, cinematic, painterly, high contrast, sharp character rendering, atmospheric depth, ornate UI design, readable text where possible, professional game art presentation, 16:9 aspect ratio.
中文译文
以上传的角色参考表(CHARACTER REFERENCE SHEET)作为绝对的身份权威依据。
创作一张宽幅 16:9 的电影级奇幻 RPG 档案海报,展示该角色在《Clair Obscur: Expedition 33》(《光与影:33 号远征队》)世界中的样貌。
请勿重新设计该角色。务必保留角色的:
- 面具 / 面部结构
- 轮廓剪影
- 体型
- 服装版型
- 主色调
- 徽记、符号、纹样、武器、配饰
- 个性与定位
- 参考表中的材质质感
角色应被重新诠释为一位高端黑暗奇幻远征队成员,但同时仍然能够立刻被认出就是参考表中的同一个角色。
# 风格与世界
暗黑超现实的美好年代(Belle Époque)奇幻 RPG 美学、绘画感电影级写实、强烈的明暗对比光效、风暴中充满灰烬的天空、满目疮痍的远征战场、漂浮的碎片、碎裂的石头、雾气、破碎的纪念碑、闪耀的魔法粒子、优雅的哥特式 UI 面板、金色衬线字体、黑色羊皮纸界面、华丽纤细的边框、高端收藏版角色档案的呈现感。
基调应为:美丽、悲怆、英雄式、神秘且富有戏剧性。
# 主构图
创作一张横向电影级角色设定集 / 游戏宣传档案。
中央:
角色的全身英雄式正面插画,自信地站立在破碎的绘卷世界中。角色在构图中体型较大且占据主导地位。其外套、盔甲、配饰、符号与武器细节必须清晰可见,且忠实于参考表。仅在契合参考设计时,才可加入细微的奇幻远征升级元素。
背景:
毁灭性的超现实奇幻风景,包含远处的废墟、悬崖、雾气、探险者的剪影、漂浮的瓦砾,以及一座巨大的远方石质纪念碑,上面雕刻或绘有发光的数字“33”。环境应让人感觉像是一款黑暗奇幻 RPG 中可探索的区域。
左上角:
大号优雅的标题文字:
“[CHARACTER NAME]”
下方:
“IN THE WORLD OF”
“CLAIR OBSCUR”
“EXPEDITION 33”
在标题下方,根据角色的个性添加一段简短的背景描述:
“A [CHARACTER ROLE / ARCHETYPE] drawn into the Painted World. They fight with [KEY TRAITS], [MOTIF], and a touch of beautiful chaos.”
右上角:
一个更小的、符合《Clair Obscur: Expedition 33》风格的标题处理。不要使用扁平的现代 logo;请使用融入 UI 中的优雅金色衬线字体。
左侧面板:
1. “COSTUME IN-GAME MODEL”
展示角色的小型正面与背面模型视图,类似游戏资产预览。
2. “PAINTED PORTRAIT”
展示角色面部 / 面具 / 头部的近距离肖像,以相同的黑暗奇幻绘画风格呈现。
底部中央:
添加一个带有华丽边框和角色参考表中某个小型徽记的引言框。
引言应符合角色特色,机智、戏剧化或英雄式:
“[CHARACTER QUOTE]”
底部右侧:
添加一个“IN-GAME SCREENSHOT CONCEPT”面板,在同一片废墟风景中展示角色背对镜头的画面,并附带一个小型 RPG 队伍 HUD 以及简单的战斗选项,例如:
Gradient
Parry
Dodge
Jump
右侧 UI 面板:
创建若干带有清晰标题的暗黑华丽 RPG 属性面板:
“ATTRIBUTE SCORES”
Vitality
Might
Agility
Defense
Luck
“LUMINAS”
列出 3–4 项受角色的纹样、个性、符号、定位或能力启发的被动技能。
“WEAPON”
展示角色的标志性武器,或基于参考表改造的武器。
附上一段简短描述和一句斜体风味引言。
“SKILLS”
列出 4–5 个受角色启发的已命名战斗技能。
每个技能应包含:
- 技能名称
- 简短效果
- AP 消耗
UI 应呈现精致、可读、优雅且符合游戏真实感的外观。
# 角色适配规则
从参考表中推断以下内容:
- [CHARACTER NAME]
- [ROLE / PERSONALITY]
- [PRIMARY COLORS]
- [SECONDARY COLORS]
- [MAIN SYMBOLS / EMBLEMS]
- [SIGNATURE WEAPON OR PROP]
- [CULTURAL / FACTION MOTIFS]
- [CATCHPHRASE OR QUOTE STYLE]
- [MATERIALS: fabric, armor, leather, metal, glow effects]
将其转化入《Clair Obscur》风格的远征队成员,同时保持原始身份完整。
不要用通用奇幻英雄替换角色。
不要移除其标志性符号。
不要改动其色彩识别度。
不要改变其面具、面部、体型或标志性剪影。
不要让 UI 显得杂乱或难以阅读。
不要在前景添加随机的额外角色。
不要让图像看起来像一张普通的参考表;它应呈现为一份高端奇幻 RPG 宣传档案。
# 图像质量
超精细、电影感、绘画感、高对比度、锐利的角色渲染、氛围纵深、华丽的 UI 设计、文字尽量清晰、专业游戏美术呈现、16:9 画幅比例。
来源与署名
原文由 @DantaroDanstar 发布在 X:查看原推文。 本页逐字保留原文并提供机器翻译的中文解读;版权归原作者所有。
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