使用 @ Azukiorange 作为准确的角色与风格参考。
分享链接 · https://openimages.ajiang.me/p/2066722304802058468/


camera_lens · motion-blurcolor_palette · high-contrastcolor_palette · vibrantcomposition · low-anglecomposition · multi-panellighting · high-key
提示词(原文,逐字保留)
Use @ Azukiorange as the exact character and style reference.
use @ Azukiorange1 as storyboard, dont render any text or arrows.
Create a 15-second cinematic sword-practice animation that matches the image style exactly: gritty painterly anime, bold ink lines, rough splatter texture, strong blue background, explosive orange dust, sharp facial features, dynamic sportswear silhouette, and the oversized hooked greatsword design.
Character: young male warrior with black spiky hair, intense focused expression, black hoodie, black athletic shorts, white socks, chunky white sneakers. He uses the same oversized sword with the broad rectangular blade, decorative crossguard, central groove, and hooked crescent lower edge.
Environment: abstract training ground with the same blue backdrop and orange dusty floor. No extra characters. No text. No props.
0:00–0:02
Open with a fast low-angle tracking shot circling around his feet as he slides into stance, orange dust spraying outward. The sword tip scrapes the ground and throws sparks and debris. Camera whip pans upward to his face.
0:02–0:04
Tight close-up on his eyes, then a rapid snap down to both hands tightening on the grip. He rips the heavy sword upward from the ground. Camera shakes slightly from the force. Dust and paint-like particles burst toward the lens.
0:04–0:07
He lunges forward into a powerful practice slash. Use a dynamic side tracking shot that follows the blade path, then a fast arc around his body as the sword cuts through the air. The blade should feel heavy and dangerous. Orange dust trails behind the swing.
0:07–0:10
He pivots hard into a second combo motion, stepping through with aggressive footwork. Use a dramatic near-ground camera looking up to exaggerate his body length and the scale of the sword. Add a brief push-in as the hooked blade passes close to camera.
0:10–0:12
Quick overhead shot as he spins the sword into a two-handed guard, then instantly cut to a front three-quarter angle as he drives into another sharp diagonal slash. Dust erupts in a crescent arc matching the blade motion.
0:12–0:15
Finish with his most powerful downward practice strike. Use a rapid rising camera move, then slow motion at impact as the blade stops just above the ground and blasts a huge wave of orange dust outward. End on a dramatic hero frame with the full body visible, long athletic silhouette, sword clearly framed, intense stare forward.
Camera direction: fast whip pans, low-angle tracking, orbit shots, push-ins, slight handheld energy, near-lens blade passes, one brief overhead shot, strong motion perspective. Keep every shot readable and clean.
Style rules: preserve the exact painterly anime look, gritty texture, inked edges, orange dust explosion effects, and blue background. Keep anatomy strong, hands clearly gripping the sword, sword shape fully consistent, no duplicated limbs, no extra weapons, no photorealism, no 3D look, no text, no logo.
中文译文
使用 @ Azukiorange 作为准确的角色与风格参考。
使用 @ Azukiorange1 作为分镜参考,不要渲染任何文字或箭头。
制作一段 15 秒的电影感剑术练习动画,要求与图像风格完全一致:粗粝的绘画风动画、粗黑墨线、粗糙的泼溅质感、强烈的蓝色背景、爆裂的橙色尘屑、锐利的面部特征、动感的运动服轮廓,以及超大的带钩大剑造型。
角色:年轻男性武者,黑色刺发,表情专注而锐利,黑色连帽衫,黑色运动短裤,白色袜子,厚重白色运动鞋。他使用同一把超大剑,具有宽大的矩形剑身、装饰性护手、中央血槽以及下沿带钩的新月形边缘。
环境:抽象训练场,相同的蓝色背景和橙色尘土地面。不得出现其他角色。不得出现文字。不得出现道具。
0:00–0:02
开场为一个快速的低角度跟踪镜头,围绕他的脚部环绕,他滑步进入站姿,橙色尘土向外飞溅。剑尖擦过地面,迸出火花与碎屑。镜头快速甩动向上摇至他的面部。
0:02–0:04
紧贴特写他的双眼,然后迅速下摇到双手紧握剑柄的镜头。他将沉重的剑从地面猛然抽起。镜头因力量而轻微震动。尘土与类颜料的粒子向镜头炸开。
0:04–0:07
他向前猛踏出一记强力的练习斩击。使用动感侧向跟踪镜头跟随剑刃轨迹,然后快速以弧线绕过他身体,剑切开空气。剑刃应感觉沉重而危险。橙色尘土在挥击后拖出尾迹。
0:07–0:10
他猛烈转身进入第二组连击动作,以激进的步伐踏进。使用戏剧性的近地面仰拍镜头,以夸大他的身体长度与剑的体量。当钩形剑刃掠过镜头附近时,短暂推近。
0:10–0:12
快速俯拍镜头,他将剑旋转为双手防守姿态,然后瞬间切换到正面 3/4 角度,他再劈出一记锐利的斜斩。尘土以与剑势一致的新月弧线爆开。
0:12–0:15
以他最强力的一记下劈练习斩击收尾。使用快速上升镜头运动,然后在命中瞬间使用慢动作,剑刃停在离地仅一线之处,炸出一大波向外扩散的橙色尘土。以一个戏剧性的英雄定格画面结束,全身可见,修长的运动身形,剑清晰入框,目光锐利地凝视前方。
镜头方向:快速甩摇、低角度跟踪、环绕镜头、推近、轻度手持感、近景剑刃掠过、一次短暂俯拍、强透视运动感。每个镜头都要保持清晰可读。
风格规则:保留准确的绘画风动画外观、粗粝质感、墨线边缘、橙色尘土爆炸效果与蓝色背景。保持扎实的人体结构,手部明确握剑,剑形完全一致,不要出现重复肢体、不要额外武器、不要照片写实感、不要 3D 观感、不要文字、不要 logo。
来源与署名
原文由 @mdmadeit 发布在 X:查看原推文。 本页逐字保留原文并提供机器翻译的中文解读;版权归原作者所有。
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