Seedance 2.5 提示词👇

Seedance 2.5 · @ou_zhen599 · Fri Oct 02

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Seedance 2.5 提示词👇 15 秒,16:9,7 镜连续叙事,写实人体解剖,真人质感,中国奇幻武侠与袖中法术。开场立即在月光下的废弃加油站近身战斗。节奏:短促碰撞、贴身…
Seedance 2.5 提示词👇 15 秒,16:9,7 镜连续叙事,写实人体解剖,真人质感,中国奇幻武侠与袖中法术。开场立即在月光下的废弃加油站近身战斗。节奏:短促碰撞、贴身…
Seedance 2.5 提示词👇 15 秒,16:9,7 镜连续叙事,写实人体解剖,真人质感,中国奇幻武侠与袖中法术。开场立即在月光下的废弃加油站近身战斗。节奏:短促碰撞、贴身…
color_palette · dark-moodycomposition · medium-shotlighting · low-keymood · dramaticmood · tensequality_flags · multi-panel-layout

提示词(原文,逐字保留)

Seedance 2.5 prompt👇 15s, 16:9, 7-shot continuous narrative, realistic human anatomy, live-action textures, Chinese fantasy martial arts and sleeve magic. Start immediately in close combat at a moonlit abandoned gas station. Rhythm: short collisions, body-check pressure, compressed verbal warning, then one heavy palm strike and a gold-petal magic burst to break the encirclement. [Reference roles] @image1 = identity only for 8 zombies, one each: tall thin hoodie man, short stocky worker man, tall office woman, apron housewife, hunched old man, short old woman, male student, girl in sportswear. Same character across front/side/back views. Keep gray dead skin, cloudy eyes, dirty modern clothing. Ignore gray background, labels, turnaround layout. @image2 = only adult heroine identity and costume: black hair in high bun, gold floral crown with hanging beads and white flowers, ivory and pale-cyan layered long dress, translucent embroidered wide sleeves, gold floral waist ornament. Lock face, makeup, proportions, hairstyle, fabric structure. She is always empty-handed. @image3 = only location: abandoned gas station, canopy pillars, fuel pumps, convenience store behind, road and old GAS sign on the left, wet cracked concrete, puddles, mountain forest, cloudy moonlit night. Keep all landmarks and equipment positions fixed. Keep original physical signage. Ignore collage borders and explanatory text. [Space lock] World orientation never flips: convenience store behind, open forecourt ahead, road and GAS sign on the left. Heroine starts in the passage between the two front fuel pumps near the canopy front edge, facing the open forecourt. All close combat stays inside this passage within about 2 meters. From 5.00s to 8.80s she is pressured backward exactly two steps toward the store, about 1 meter total: left foot back first, then right foot back, ending left foot forward, right foot back. She never goes behind the pumps. Dress wraps around the pump bases naturally, feet fully land on the ground. Tall thin zombie attacks from front-left and gets knocked into the left-front pillar, then braces on it and re-enters from beside the pillar. Worker zombie attacks repeatedly from center front and must plant, turn back, and re-enter after each deflection or setback. Office woman attacks from left-front and is knocked back to outer left-front. Sportswear girl circles around the outside edge of the left pump and enters from left-front only after passing the front end of the machine, never through it. Housewife, old man, old woman, and male student fill from the deeper front layer in staggered timing. Fallen zombies stay where they land, no reset. Camera stays on the heroine’s right-side half-space, using the line between heroine and worker zombie as the main combat axis. Usual framing: heroine left of frame, front zombie group right of frame. The overhead angle remains under the canopy, never above the roof. [Look and light] Cold blue-gray moonlit night with old-gold magic. Palette: deep midnight blue-black #14212D, cold gray-cyan #71838A, ivory #E8E1D2, pale jade #B8C8BC, aged gold #C5A05A. Natural warm skin for heroine around #D0AD97, zombies remain dead gray. Low saturation, medium-high contrast, rich readable shadows, soft highlight rolloff, light film grain. Preserve skin, wet fabric, embroidery, rusted metal, puddle texture. Main cool moonlight from upper left, weak 4000K canopy lamp, faint warm store glow. White balance and exposure stay stable across all shots. Gold petals add only local warm reflections on face edge, hands, sleeves, puddles, fading with distance. Night mood always remains dark and believable. [Performance and body physics] Heroine’s goal is to stop the zombies from crashing into her body and open the front passage. Her eyes lock first on wrist, shoulder, or chest, then head and torso follow. After each hit she confirms target briefly and instantly shifts to the next threat. Natural blinking, small eye adjustments, moist eye reflections. Tight mouth line, slightly tucked jaw, short exhales on strikes. When compressed backward, right shoulder and upper back visibly jolt, brows tighten, one forced inhale escapes. After the second planted step, jaw loosens slightly, weight sinks, gaze narrows onto the worker’s chest and shoulder, then she delivers the warning and attacks immediately. Combat language: short palm crashes, forearm interceptions, waist-driven sleeve strikes. Force travels from planted foot to knee, hips, waist, shoulder, arm. Contact causes local compression, then immediate release into the next action. No long palm push against the chest. Zombies keep forward inertia after their arms are deflected. Missed attacks need recovery steps and turning. Hit reactions show cloth compression, torso deflection, balance loss, step compensation, pillar impact, water splash. Wide sleeves accelerate from the arm root, sleeve ends lag and whip, then settle. Skirt follows real leg path. Waist ornament and dangling beads swing back briefly and lightly click. The high bun and crown stay firm. Heroine’s chest has only subtle fabric-constrained inertia from breath, sudden stop, waist twist, and impact, quickly fading. [Magic and environment] Only one main magic: gold-petal force generated from the embroidered sleeve openings. In close combat, tiny gold fragments cling to the embroidery and flare only at real impact points during sleeve strikes or palm crashes, becoming a few translucent thin foil-like petals that bend under pressure and scatter. When the arm retracts, the glow weakens. Final strike: petals generate piece by piece from both sleeves and the forward edge of both palms, overlapping into a layered fan with real curvature, thickness, and front-back occlusion. It first hits the worker’s chest and shoulder, then pushes through the passage between the two pumps, spreading wider after clearing the pump fronts to about 6 meters across the forward and front-side space. The petals never pass through pumps or pillars; their edges shatter on contact with solid objects. The impact pushes thin water mist around machine edges. Pressure path must be traceable from source to path to contact to displacement to landing. Heroine stays behind the force, absorbing recoil through waist and legs, never swept away by her own strike. Spent petals break into gold dust and fade inside mist. Light wind blows in from the road, moving hanging vines, loose hair, hem, and paper scraps. Wet ground responds with splashes, ripples, and landing water bursts. Small dust rises only from dry cracks and base edges. Dry pillar surfaces and canopy fixtures shed dust only after real impact or vibration. Keep silhouettes and contact points readable. [Sound] No music, no narration. Continuous wind and weak lamp hum. Zombie sounds are only nonverbal snarls, changing with distance and occlusion. Interceptions are short dry impacts, sleeve strikes are crisp and dense, palm crashes are solid, shoulder collisions are low and heavy, pillar collisions shake the structure, the final magic hit is the heaviest sound. Sound happens only at impact; empty swings are just air cuts. After heavy hits keep breath, recovery steps, skid, and splash sounds. Heroine is the only speaker. Only line: “Back off.” Adult female, low clear mid register, slight natural Chinese accent, short delivery with active breathing. Speak it at 9.05s-9.65s, stress “Back”, drop “off” cleanly, then release a short exhale into the attack. No subtitles on screen. [Shot timing] 0.00-1.80: right-side low medium-wide two-shot. Tall thin zombie lunges from front-left. Heroine intercepts the wrist with left forearm, pivots, drives a right sleeve strike with compressed gold petals into his chest side, knocking him hard into the pillar. Dust falls. She already shifts her gaze to the worker. 1.80-5.00: right-side waist-level medium-wide tracking. Worker shoulder-rushes from center front. Heroine sidesteps, deflects his upper arm, slaps away the office woman’s grab from left-front, then right sleeve-strikes her shoulder-chest. Worker turns back and slams into her recovering right forearm. She plants, delivers a short right palm-root crash to his chest, touch-and-release. 5.00-6.20: under-canopy right-side high oblique medium-wide, fixed. Worker charges again before fully upright. Sportswear girl reaches from left after circling the left pump. Heroine intercepts the side grab with left forearm and braces the worker with right forearm across her chest. His body weight compresses her right arm inward; shoulders and back jolt, left knee bends, left foot forced backward for the first retreat step. Water splashes. 6.20-8.80: right-side medium-wide with short backward follow, both feet visible. Sportswear girl grabs again; heroine redirects her outward left-front. Worker pins the right wrist and shoulder-checks into her tightened right upper arm. Her jaw snaps down, right shoulder is knocked back, right foot retreats for the second forced step. The instant she plants, she sinks, lifts with a short upward right forearm brace, then delivers a tight right palm crash into his chest-shoulder, immediately retracting. Worker folds back and must splash-step to recover. She earns a brief speaking gap. 8.80-10.00: stable right-side low medium-wide. Do not repeat the step landing. Heroine settles into left foot forward, right foot back. She breathes from sharp inhale into supported exhale. Worker steps back in. Her eyes lock onto his chest-shoulder. 9.05-9.65: she says, “Back off.” As she speaks, both palms enter the power path and the sleeve embroidery lights petal by petal. 10.00-11.30: right-side near-medium shot including face side, shoulders, both palms, sleeves, and worker chest-shoulder. She drives from the back foot through hips and shoulders into a short double-palm strike. Gold petals unfold directly with the palms and hit the worker head-on. 10.80-11.00: only one 0.2s speed emphasis while staying on the same attack side. Petal front edge bends under pressure, cloth caves inward, the worker’s forward motion is first stopped then blasted backward, head and arms lag from inertia, heels lift, water droplets keep moving. At 11.00 return to normal speed. 11.30-15.00: right-rear low wide shot pulling back quickly. The petal fan passes through the pump passage, widens after the pump fronts, and chains through the whole zombie group. Worker falls first; then office woman, sportswear girl, pillar-side tall thin zombie, and finally the back four are struck in staggered timing. Each one shows local impact first, then torso fold, then loss of support and backward or diagonal fall. Landings create real water bursts, short rolls, and wet skids. Heroine holds the foreground left, front leg loaded, rear foot braced, torso stabilized after force release, sleeves and ornaments settling. Petals break into gold dust, mist falls, final frame shows heroine, both pumps, and the scattered landing positions. [Negative constraints] No face change, costume change, body change, breast-size change, costume failure, extra limbs, finger deformity, floating movement, teleportation, passing through geometry, mirrored space, repeated attacks from impossible positions, synchronized zombie collapse, instant reset after impact, long chest push, locked straight-arm shoving, no-contact knockback, random lasers, light pillars, thick smoke hiding contact points, pump explosion, gore, severed limbs, extra weapons, extra monsters, extra spell systems, repeated speed ramps, shaky-cam overload, 360 orbit, freeze-spin, black frames, music, narration, watermark, split screen, title cards, or any on-screen subtitles.

中文译文

Seedance 2.5 提示词👇 15 秒,16:9,7 镜连续叙事,写实人体解剖,真人质感,中国奇幻武侠与袖中法术。开场立即在月光下的废弃加油站近身战斗。节奏:短促碰撞、贴身压迫、简短口头警告,然后一记沉重掌击配合金瓣法术爆发以打破包围。 [参考角色] @image1 = 仅作为 8 名僵尸的身份参考,每位各一:高瘦连帽衫男子、矮壮工人男子、高个办公室女子、围裙主妇、驼背老人、矮个老妇、男学生、运动装女孩。正面/侧面/背面视图保持同一角色。保留灰色死皮、浑浊双眼、脏污现代服饰。忽略灰色背景、标签及三视图版式。 @image2 = 仅作为成年女主的身份与造型:黑发高髻,金色花冠配垂坠珠饰与白花,象牙白与浅青色层叠长裙,透光刺绣宽袖,金色花形腰饰。锁定面部、妆容、比例、发型与织物结构。她始终空手。 @image3 = 仅作为地点参考:废弃加油站、雨棚立柱、油机、后方便利店、左侧道路与老旧 GAS 招牌、潮湿开裂水泥地面、水洼、山林、多云月夜。保持所有地标与设备位置固定。保留原始实体招牌。忽略拼贴边框与说明文字。 [空间锁定] 世界朝向永不翻转:便利店在后,开放加油区在前,道路与 GAS 招牌在左。女主起始于两台前排油机之间、雨棚前沿附近的通道中,面向开放加油区。所有近身战斗保持在通道内约 2 米范围。5.00 秒至 8.80 秒她被向后压迫正好两步、朝向便利店、合计约 1 米:先退左脚,再退右脚,最终形成左脚在前、右脚在后的站位。她绝不退到油机后方。裙摆自然包裹油机底座,双脚完全落地。 高瘦僵尸自左前进攻并被击飞撞向左前立柱,然后撑柱复位从柱旁重新进入。工人僵尸反复自正面中央进攻,每次格挡或受挫后必须站稳、回身再进。办公室女子自左前进攻并被击退至左前外侧。运动装女孩绕左油机外侧迂回,必须绕过机头正面之后才能自左前进入,绝不从机间穿过。主妇、老人、老妇与男学生以错峰节奏从更靠前方的后排补位。倒地僵尸留在原地,不复位。 镜头始终位于女主右侧半空间,以女主与工人僵尸之间的连线作为主要战斗轴线。常见构图:女主位于画面左侧,前方僵尸群位于画面右侧。俯视角度保持在雨棚之下,绝不越过屋顶。 [画面与光线] 冷蓝灰月夜配老金色法术。色板:深午夜蓝黑 #14212D,冷灰青 #71838A,象牙白 #E8E1D2,淡玉色 #B8C8BC,陈旧金 #C5A05A。女主自然暖肤色约 #D0AD97,僵尸保持死灰。低饱和、中高对比度,丰富可读阴影,高光柔和过渡,轻微胶片颗粒。保留皮肤、湿布、刺绣、锈蚀金属、水洼质感。主冷月光自左上方来,4000K 微弱雨棚灯,便利店内微弱暖光。全部镜头白平衡与曝光保持稳定。金瓣仅在面部边缘、手部、袖口、水洼处添加局部暖色反光,随距离衰减。夜色氛围始终保持黑暗可信。 [表演与身体物理] 女主的目标是阻止僵尸撞入她身体并打开前方通道。她的目光先锁定对方腕、肩或胸,头与躯干随后跟随。每次命中后她短暂确认目标并瞬间切换至下一个威胁。自然眨眼、细微眼神调整、湿润眼神反光。嘴角紧绷,下颌微收,攻击时短促呼气。被向后压迫时右肩与上背明显震颤,眉头收紧,一声被迫吸气外泄。第二步站稳后,下颌略松,重心下沉,目光收窄于工人僵尸的胸口与肩部,随即给出警告并立即进攻。 战斗语言:短促的掌击、前臂格挡、腰部发力的袖击。力量从支撑脚传至膝、髋、腰、肩、臂。接触造成局部压缩,随后立即释放进入下一动作。禁止对胸部的长推掌。僵尸手臂被格开后仍保持前进惯性。落空攻击需要恢复步与转身。受击反应表现布料压缩、躯干偏转、失衡、步态补偿、撞柱、水花飞溅。宽袖自臂根加速,袖尾滞后甩动后回稳。裙摆遵循真实腿部运动轨迹。腰饰与垂坠珠饰向后轻摆并发出轻微碰撞声。高髻与花冠保持稳定。女主胸部仅因呼吸、急停、腰部扭转与冲击产生轻微受衣料约束的惯性,迅速衰减。 [法术与环境] 仅有一种主要法术:金瓣之力,由刺绣袖口生成。近战中,微小金色碎片附着于刺绣,仅在袖击或掌击的真实受力点亮起,化作数片透光薄如锡箔的花瓣,受压弯曲并四散。手臂收回时光芒减弱。 最后一击:花瓣自双袖与双掌前沿逐片生成,相互叠为具有真实曲率、厚度与前后遮挡关系的层叠扇形。首先命中工人僵尸的胸口与肩部,再穿过两台油机之间的通道,于通过机身后继续展开,在前方及前侧空间覆盖约 6 米范围。花瓣绝不穿透油机或立柱,其边缘触实即碎。冲击在机体边缘推出薄薄水雾。压力路径必须可由源追溯至轨迹、接触、位移与落地。女主停留在力的后方,通过腰腿吸收后坐力,绝不被自己的攻击带飞。耗尽的花瓣碎为金尘,于雾中消散。 微风自道路方向吹入,吹动悬挂藤蔓、散落发丝、裙摆与纸屑。潮湿地面响应以水花、波纹与落地水爆。细尘仅自干裂纹缝与基座边缘扬起。干燥立柱表面与雨棚构件仅在真实冲击或震动后掉落灰尘。保持剪影与接触点清晰可读。 [声音] 无音乐、无旁白。持续风声与微弱的灯管嗡鸣。僵尸声音仅为非语言低吼,随距离与遮挡变化。格挡为短促干声,袖击清脆密实,掌击沉重,肩部碰撞低沉厚重,撞柱震颤结构,最后法术命中为最重一声。声音仅在冲击时出现;空挥仅是空气切割。重击后保留呼吸声、恢复步、滑动与水花声。 女主为唯一发言者。唯一台词:"Back off."(退开)成年女声,中低清晰中音区,略带自然中文口音,短句交付并伴随主动呼吸。9.05 秒至 9.65 秒说出,重读 "Back","off" 干净收尾,随即以一记短促呼气接续攻击。画面上不出现任何字幕。 [镜头时间] 0.00-1.80:右侧低位中宽二人镜头。高瘦僵尸自左前猛扑。女主以左前臂格挡其腕,旋身,以一记压缩金瓣的右袖击打中其胸侧,将其重重撞向立柱。尘土下落。她的目光已转向工人僵尸。 1.80-5.00:右侧腰高中宽跟拍。工人僵尸自正面中央冲肩。女主侧步闪避,格挡其上臂,击开左前办公室女子的抓握,再以右袖击打其肩胸。工人僵尸回身撞向她正在收回的右前臂。她站稳后,以一记短促右掌根击打其胸口,触即离。 5.00-6.20:雨棚下右侧高位斜俯中宽,固定机位。工人僵尸尚未完全直立便再次冲来。运动装女孩绕左油机后自左侧伸手。女主以左前臂格挡侧抓,并以右前臂横胸挡住工人僵尸。其体重将右臂向内压挤,肩背震颤,左膝弯曲,左脚被迫后退第一步。水花飞溅。 6.20-8.80:右侧中宽带短暂后移跟拍,双脚可见。运动装女孩再次抓取,女主将其向外左前方导开。工人僵尸锁住右腕并以肩部撞入其收紧的右上臂。她的下颌猛地下咬,右肩被撞回,右脚后退第二步。就在她站稳的瞬间,她下沉并以一记短促上抬的右前臂撑挡,再以一记紧凑的右掌击打其胸肩,立即收手。工人僵尸向后折叠并必须以溅水步恢复。她获得一段短暂的对白间隙。 8.80-10.00:稳定右侧低位中宽。不要重复落步动作。女主定格于左脚在前、右脚在后。她由急促吸气转入支撑性呼气。工人僵尸再次踏入。她的目光锁定其胸肩。9.05-9.65:她说出 "Back off."。说话的同时双掌进入发力路径,袖上刺绣逐片点亮。 10.00-11.30:右侧近景中景,包含面部侧、肩膀、双掌、双袖与工人僵尸的胸肩。她自后脚经髋、肩发力,打出短促的双掌一击。金瓣随掌直接展开,正面命中工人僵尸。10.80-11.00:仅一次 0.2 秒的同侧攻击速度强调。花瓣前缘受压弯曲,布料内陷,工人僵尸的前进先被阻挡后被炸飞,头与双臂因惯性滞后,脚跟抬起,水滴继续运动。11.00 恢复正常速度。 11.30-15.00:右后低位全景快速后拉。花瓣扇穿过油机通道,于机身后展开,贯穿整个僵尸群。工人僵尸首先倒地;接着办公室女子、运动装女孩、立柱侧高瘦僵尸,最后后排四名以错峰节奏被击中。每人先呈局部受击,再躯干折叠,最后失去支撑向后或斜向倒下。落地产生真实水花、短滚与湿滑。女主位于前景左侧,前腿承重,后脚撑稳,力量释放后躯干回稳,袖与饰物逐渐安定。花瓣碎为金尘,雾气下落,最终画面呈现女主、两台油机与散落的倒地位置。 [负面约束] 禁止面部变化、造型变化、身体变化、胸围变化、服饰破损、多余肢体、手指畸形、漂浮移动、瞬移、穿模、镜像空间、自不可能位置的重复攻击、僵尸同步倒地、冲击后瞬间复位、胸部长推、锁臂直推、无接触击退、随机激光、光柱、遮挡接触点的浓烟、油机爆炸、血腥、断肢、额外武器、额外怪物、额外法术体系、反复变速、过度抖动镜头、360 度环绕、定格旋转、黑场、音乐、旁白、水印、分屏、标题卡或任何屏幕字幕。

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