视频到视频——使用所提供的视频作为精确的动作/镜头参考。

Seedance 2.5 · @itsSaira_1 · Sat Sep 26 · 视频提示词

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分享链接 · https://openimages.ajiang.me/p/2103734886511128914/

composition · full-bodycomposition · low-anglelighting · golden-hourlighting · rim-lightsubject_type · characterusage · cover-art

提示词(原文,逐字保留)

VIDEO-TO-VIDEO — USE THE PROVIDED VIDEO AS THE EXACT MOTION/SHOT REFERENCE. 0–3.5s: Keep the girl in the exact same position, pose, movement, camera angle and background; she is climbing/holding the structure while golden energy/wings appear behind her. Replace ONLY her identity/appearance with the supplied GIRL REFERENCE IMAGE. 3.5–5.5s: Iron Man appears exactly as in the reference video — same armor, face, proportions, flight pose, camera angle and movement. DO NOT change Iron Man. 5.5–8.5s: Return to the girl; preserve the exact original body position, facial direction, movement, environment and golden energy. Change ONLY the girl's identity to the supplied reference image. 8.5–12s: Girl falls/floats through the sky exactly like the original video, with the same wings, body motion, camera movement, scale and background. 12–15s: Girl moves/falls beside the structure exactly as shown; preserve all motion, perspective, lighting and golden effects. 15–18s: Close shot of the armored character/girl moving onto the structure; preserve the exact original action, framing and camera movement, replacing only the girl's identity. 18–20.5s: Final hero shot — girl stands exactly like the original, same golden wings, armor, pose, environment, lighting and camera framing; ONLY her face/identity/appearance comes from the supplied GIRL REFERENCE IMAGE. IRON MAN: absolute character lock — same identity, armor, face, proportions, colors, movement and appearance throughout. GIRL: replace ONLY with the supplied reference image while preserving original pose, body motion, clothing/armor structure, wings and scene. NO new actions, NO changed camera, NO scene changes, NO reverse motion, NO U-turn, NO 180° flip, NO camera flip, NO text, NO logos, NO extra characters. Cinematic realistic quality, seamless frame-to-frame continuity. #Ai #Marvel #ironman #AIart️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️ #cinematic #visaulstorytelling #tonystark

中文译文

视频到视频——使用所提供的视频作为精确的动作/镜头参考。 0–3.5秒:保持女孩完全相同的位置、姿势、动作、镜头角度和背景;她正在攀爬/抓住结构,金色能量/翅膀出现在她身后。仅将她的人物身份/外观替换为所提供的女孩参考图像。 3.5–5.5秒:钢铁侠出现与参考视频完全一致——相同的盔甲、面部、比例、飞行姿势、镜头角度和动作。不要更改钢铁侠。 5.5–8.5秒:回到女孩;保留完全原始的身体姿势、面部朝向、动作、环境和金色能量。仅将女孩的身份更改为所提供的参考图像。 8.5–12秒:女孩像原始视频一样在天空坠落/漂浮,具有相同的翅膀、身体动作、镜头移动、比例和背景。 12–15秒:女孩按照所示在结构旁边移动/坠落;保留所有动作、视角、光照和金色效果。 15–18秒:装甲角色/女孩移入结构的近景镜头;保留完全原始的动作、构图和镜头移动,仅替换女孩的身份。 18–20.5秒:最终英雄镜头——女孩与原始视频完全一样地站立,具有相同的金色翅膀、盔甲、姿势、环境、光照和镜头构图;仅她的面部/身份/外观来自所提供的女孩参考图像。 钢铁侠:绝对的人物锁定——全程保持相同的身份、盔甲、面部、比例、颜色、动作和外观。 女孩:仅用所提供的参考图像替换,同时保留原始姿势、身体动作、服装/盔甲结构、翅膀和场景。 不添加新动作,不改变镜头,不更改场景,不反向动作,不U形转弯,不180°翻转,不镜头翻转,不添加文字,不添加标志,不添加额外角色。 电影级真实质量,无缝的逐帧连续性。 #Ai #Marvel #ironman #AIart️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️ #cinematic #visaulstorytelling #tonystark

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原文由 @itsSaira_1 发布在 X:查看原推文。 本页逐字保留原文并提供机器翻译的中文解读;版权归原作者所有。

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