2D 平面插画,框内居中一个全身人物:Morvath,哥特式地牢 BOSS 级巨像,高耸威严,重心低沉,斗篷拂地。头戴带角的大教堂骨骼…
分享链接 · https://openimages.ajiang.me/p/2097543470009163927/


color_palette · mutedcomposition · full-bodycomposition · multi-panelhuman_attributes · maskmood · dramaticscene · fantasy-world
提示词(原文,逐字保留)
2d flat illustration, A single full-length figure centred in frame: Morvath, a gothic dungeon-boss colossus, towering and imposing, weight settled low, mantle sweeping the ground. Horned cathedral-bone skull helm, narrow violet eye slits. Angular blackened iron plate armour, square slab pauldrons, spiked vambraces, worn over pale calcified bone ribbing across the chest. Dark-crimson felted-wool mantle falling from the shoulders to the floor, hard geometric hem. Dragging a fractured volcanic-glass greatblade veined with violet in the right fist. 8.5 heads tall, heavy titan build, small head, huge shoulders, long heavy arms.
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GPT Image 2 Character Sheet Prompt:
Create a premium, organic studio CHARACTER CONCEPT DESIGN SHEET in a 16:9 widescreen layout on a pure solid white background. THE ATTACHED REFERENCE IMAGE DEFINES THE ART STYLE — treat it as a strict style bible and reproduce its exact rendering technique in every figure on this sheet.
[STYLE — MIRROR THE REFERENCE EXACTLY]: Replicate the reference image's rendering verbatim: painterly matte digital gouache with flat posterized color blocks, shapes defined purely by value and color cuts with NO outlines and NO lineart of any kind, hard-edged brush shapes, muted desaturated palette identical to the reference, identical overall brightness and contrast (light, airy, pure white background — do NOT darken). Every study — the centerpiece, turnarounds, dynamic action poses, head studies, and floating detail cutouts — must look like it was painted by the same artist, in the same file, as the reference image.
[STYLE PROHIBITIONS — ABSOLUTE]: no outlines, no ink lines, no graphite lines, no cel-shading, no anime style, no 3D render look, no soft volumetric shading, no glossy highlights, no photorealism.
[TEXT & UI PROHIBITIONS — STRICT]: ABSOLUTELY ZERO METADATA BLOCKS, ZERO DESCRIPTIVE TEXT, ZERO HANDWRITTEN LABELS, ZERO ANNOTATIONS, ZERO CAPTIONS, ZERO NUMBERED BULLETS, ZERO PANEL BORDERS, ZERO FRAMING BOXES, ZERO GRID LINES. The background must be completely seamless pure white. The ONLY text allowed on the entire sheet is the character's Name in clean, bold, heavy typography in one corner. Nothing else.
[PROPORTIONS]: Match the reference's exact body proportions across all figures — kingpin titan anatomy (massive wide shoulders, barrel-like chest, small cathedral skull helmet, elongated heavy limbs).
[SUBJECT_DESCRIPTION]: MORVATH. A monstrous, towering dungeon boss entity. Calcified horned cathedral bone helmet with hollow eye slits showing electric-violet points, massive silhouette armored in blocky blackened iron segments fused with jagged bone ribs, broad draped dark-crimson ceremonial mantle hanging in geometric folds. Wields a colossal chipped obsidian executioner's greatblade with jagged rift-violet status veins. Studies feature clean front and back turnaround stances showing spine bone-calcifications and mantle drape; expressive skull close-ups from low and three-quarter angles showing jaw hinges and violet eye ignition; explosive combat poses showing the boss emerging hunched from a low crouch, sweeping the massive blade through the air kicking up painted debris, and raising both arms to channel a ground-shattering rift slam. Floating gear cutouts include the executioner's blade hilt, clawed iron gauntlet, and bone-plated knee guards.
Composition & Layout (Organic Studio Spread on Seamless White):
1. TOP CORNER: MINIMAL TITLE
- Bold, heavy, clean typography of "MORVATH" ONLY. No subtitles, no role tags, no metadata boxes.
2. TURNAROUND STANCES (Left / Center-Left):
- Clean, full-body neutral stance and full-body back view stance showing rear mantle drape and armor silhouette. Floating naturally on white with subtle soft contact shadows under feet. Zero turnaround labels or text underneath.
3. HEAD & EXPRESSION STUDIES (Top Area):
- 2 to 3 painterly close-up head studies showing front-three-quarter angle, profile, and an intense low-angle battle snarl with violet eye flare. Rendered with the same painterly no-outline brushwork. No borders or circular crops around heads.
4. DYNAMIC ACTION & MARTIAL POSES (Center & Right):
- 3 to 4 explosive full-body boss action poses showcasing crushing power: a massive downward blade strike, an imposing forward charge, and a grounded battle roar with stylized painterly shockwave dust. No pose labels or text underneath.
5. FLOATING GEAR & DETAIL CUTOUTS (Far Right / Floating Naturally):
- 3 to 4 isolated detail cutouts floating directly on the white background with no boxes or frames: the chipped greatblade blade-tip, clawed metal gauntlets gripping the hilt, spiked pauldrons, and heavy iron boots. Zero labels, zero pointers, zero text.
The entire sheet must read as a pristine, high-end visual development spread with pure dynamic artwork floating seamlessly across a clean white page, completely free of clutter, with only the character's name anchored at the top.
中文译文
2D 平面插画,框内居中一个全身人物:Morvath,哥特式地牢 BOSS 级巨像,高耸威严,重心低沉,斗篷拂地。头戴带角的大教堂骨骼骷髅盔,狭窄的紫色眼缝。身穿棱角分明的黑铁板甲,方形石板肩甲,带刺护臂,覆盖于胸前的苍白钙化骨骼之上。深绛红色毛毡羊毛斗篷自双肩垂落至地面,下摆为硬朗的几何形。右手拖拽一柄断口密布的火山玻璃巨剑,剑身中紫光脉络流淌。身高 8.5 头身,重型泰坦体型,小头,极宽肩,长而沉重的双臂。
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GPT Image 2 角色设定集提示词:
在纯净纯白背景上,以 16:9 宽屏布局创建一张高端、有机工坊风格的【角色概念设计设定集】。【附带的参考图定义了本套图的美术风格】——请将其视为严格的风格圣经,并在本设定集内的每一张图中复刻其完全一致的渲染技法。
【风格——精准镜像参考图】:逐字复刻参考图的渲染方式:哑光数字水彩般的绘画质感,以平面化、色阶化(posterized)的色块构成,形态完全依靠明暗与色彩切割来定义,禁止任何轮廓线或线条稿,使用硬边笔触形状,调色板与参考图完全一致的低饱和度配色,整体明暗对比度相同(明亮、通透、纯白背景——禁止压暗)。无论是主视觉、三视图、动态姿势、头部特写还是漂浮的细节切片,都必须看起来像是与参考图同一名艺术家、在同一文件中绘制的。
【风格禁令——绝对项】:无轮廓线、无墨线、无铅笔线、无赛璐璐上色、无日式动漫风、无 3D 渲染感、无柔和体积光影、无高光、无照片写实感。
【文字与界面禁令——严格执行】:绝对禁止任何元数据区块、任何描述性文字、任何手写标签、任何标注、任何说明、任何编号列表、任何画格边框、任何装饰框、任何网格线。背景必须是无缝的纯白色。整张设定集上唯一允许出现的文字,只有以干净、粗体、厚重字体置于某一角的角色【名字】。除此之外不允许任何文字。
【比例】:所有人物必须严格匹配参考图的体型比例——主宰级泰 titan 解剖(极宽肩、桶状胸、较小的教堂骨骼头盔、细长厚重的四肢)。
【主体描述】:MORVATH。一头巨型、高耸的地牢 BOSS 级生物。头戴带角的钙化大教堂骨骼头盔,眼缝中透出电光紫的微光;庞大轮廓由块状黑铁甲片与锯齿状外露肋骨融合构成;宽大的深绛红色仪式斗篷以几何褶皱悬垂。手持一柄巨大的崩口黑曜石刽子手巨剑,剑身带有锯齿状的裂隙紫色状态纹路。设定集中包括:正面与背面的干净三视图站姿(展示脊柱钙化与斗篷垂坠);低角度与四分之三角度的富有表现力的骷髅头特写(展示下颌铰链与紫色眼眸点燃的瞬间);以及爆裂的战斗姿势——BOSS 从低姿态弓身冲出,挥扫巨剑扬起绘制的碎屑,双臂高举引导一次地裂级的裂隙猛击。漂浮的装备切片包括:刽子手巨剑的剑柄、爪状铁护手与骨片护膝。
构图与布局(无缝纯白上的有机工坊跨页):
1. 顶部角落:极简标题
- 仅以粗体、厚重、干净字体书写 "MORVATH"。无副标题、无角色定位、无元数据框。
2. 三视图站姿(左侧 / 中偏左):
- 干净的全身中性站姿与全身背面站姿,展示背后斗篷垂坠与盔甲轮廓。自然漂浮于白色之上,脚下有柔和的接触阴影。下方严禁任何三视图标签或文字。
3. 头部与表情研究(顶部区域):
- 2 到 3 张绘画风格的头部特写,分别为四分之三正面、侧面,以及一张带紫色眼眸强光、充满压迫感的低角度战斗怒嚎。沿用相同的无轮廓绘画笔触。头部周围严禁任何边框或圆形裁切。
4. 动态与武术姿势(中部与右侧):
- 3 到 4 张爆裂的全身 BOSS 战斗姿势,展现碾压级的力量:一次巨大的下劈斩击、一次威压感十足的前冲、以及一次带风格化绘画冲击波尘土的扎根怒吼。下方严禁任何姿势标签或文字。
5. 漂浮装备与细节切片(最右侧 / 自然漂浮):
- 3 到 4 个独立的细节切片直接漂浮在白色背景上,无框无衬:崩口巨剑的刃尖、抓握剑柄的爪状金属护手、带刺肩甲与重型铁靴。零标签、零指引线、零文字。
整张设定集必须呈现为一张纯净、高端的视觉开发跨页,纯粹的动态美术作品无缝漂浮在干净的白色页面上,完全没有杂物,仅在顶部锚定角色的名字。
来源与署名
原文由 @itsPixieVerse 发布在 X:查看原推文。 本页逐字保留原文并提供机器翻译的中文解读;版权归原作者所有。
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