一部电影化的创作影片,跟随一位创作者,完全从零开始重建参考图像中所展示的主要主体。参考图像定义了成品的完整可见外观、比例、结构、材质、…
分享链接 · https://openimages.ajiang.me/p/2095141166962311555/
camera_lens · motion-blurcomposition · centeredcomposition · close-upcomposition · overhead-flatlaylighting · studio-lightsubject_type · character
提示词(原文,逐字保留)
A cinematic creation film follows one maker reconstructing the main subject shown in the referenced image completely from scratch. The referenced image defines the finished subject’s complete visible appearance, proportions, structure, materials, colors, clothing or surface details, and distinctive features; ignore its background, framing, lighting, and unrelated elements. Begin directly on an empty, clean virtual workbench. Use a stable front three-quarter overhead view that keeps the developing subject readable. There is one maker throughout, represented by the same consistent left and right hands and forearms. Show no more than two hands at once. From 0 to 14 seconds, the entire creation unfolds as a clearly accelerated timelapse with rapid, purposeful hand movement and restrained motion blur. Short jump cuts compress repetitive manual work only after each action has visibly completed. Every cut inherits the exact form and progress left by the previous action. 0-2 seconds: One hand enters already holding the first foundation material, armature, or base element appropriate to the referenced subject and places it at the center. The second hand steadies it as the maker establishes the initial supporting form. 2-8 seconds: The maker rapidly develops the subject’s major structure and volumes using one coherent creation method appropriate to what the referenced image depicts. A living subject is sculpted as one continuous, non-gory digital form from armature to anatomy; a vehicle or machine is built from chassis to functional structure; an object is formed or assembled from its supporting body outward. Each additional material or component enters from outside the frame while firmly held by one of the maker’s hands, is carried to its destination, and remains under hand control until attached or shaped. 8-12 seconds: The same hands develop the recognizable outer form and reference-specific features. The maker sculpts, fits, wraps, stitches, fastens, carves, or polishes only where appropriate to the subject. Facial features, hair, clothing, body panels, wheels, glass, surfaces, accessories, or equivalent defining elements emerge through visible hand and tool contact, never through spontaneous transformation. 12-14 seconds: The maker refines proportions, edges, joints, surface transitions, textures, colors, and distinctive details until the developing subject closely matches the referenced image. One hand stabilizes the form while the other performs each final adjustment with a hand-held tool. 14-15 seconds: The maker removes the last tool by hand and withdraws both hands. The timelapse returns to normal speed as the camera makes a restrained push toward the completed subject and holds on a clean final view. Materials and components do not need to be visible before use, but anything newly introduced must enter the frame already held by one of the maker’s hands. Nothing moves, assembles, appears, disappears, or changes material independently. Maintain one maker, one continuous subject, one creation position, and one category-appropriate construction method. No assistants, extra hands, detached anatomy, duplicated elements, magical morphing, drawing phase, software interface, cursor, menus, annotations, or text overlays.
中文译文
一部电影化的创作影片,跟随一位创作者,完全从零开始重建参考图像中所展示的主要主体。参考图像定义了成品的完整可见外观、比例、结构、材质、颜色、服装或表面细节,以及显著特征;请忽略其背景、取景、光照以及无关元素。直接在空无一物、整洁的虚拟工作台开始。使用稳定的正面四分之三俯视视角,使正在成形的主体保持可读性。全程只有一位创作者,由同一对始终一致的左右手和前臂代表。同时画面中最多只能出现两只手。在0到14秒之间,整个创作过程以明显加速的延时摄影展开,动作快速而有目的,运动模糊受到克制。短跳切仅在每个动作已可见完成之后,压缩重复的手工操作。每次剪切都继承前一个动作留下的精确形态和进度。0-2秒:一只手已经握着适合参考主体的第一块基础材料、骨架或底部元件进入画面,并将其放置在中央位置。第二只手将其稳住,创作者建立起最初的支撑形态。2-8秒:创作者使用一种与参考图像所描绘内容相符的统一创作方法,快速塑造主体的主要结构和体积。活体主体被作为连续、无血腥的数字形态,从骨架到解剖结构一次性雕刻而成;车辆或机械从底盘到功能结构被搭建出来;物体则从其支撑体向外成形或组装。每个额外的材料或部件都由创作者的其中一只手牢牢握着,从画面外进入,被运送至其就位处,并在附接或塑形完成之前始终处于手的控制之下。8-12秒:同一双手继续发展出可识别的外部形态和参考图特有的特征。创作者仅在与主体相符的部位进行雕刻、贴合、包裹、缝合、紧固、切削或打磨。面部特征、头发、服装、车身板件、车轮、玻璃、表面、配饰,或等同等的定义性元素,通过可见的手与工具接触而显现,绝不能通过自发的变形出现。12-14秒:创作者对比例、边缘、接缝、表面过渡、纹理、颜色以及显著细节进行精细调整,直至正在成形的主体与参考图像高度吻合。一只手稳定住形态,另一只手使用手持工具完成每项最终调整。14-15秒:创作者用手移走最后一件工具,并收回双手。延时摄影恢复正常速度,镜头克制地向完成的主体推进,定格在干净的最终画面上。材料与部件在使用前不必可见,但任何新引入的物品必须由创作者的其中一只手握着进入画面。没有任何东西能够独立地移动、组装、出现、消失或改变材质。保持一位创作者、一个连续的主体、一个创作位置,以及一种与类别相符的建造方法。不得出现助手、多余的手、脱离的解剖结构、重复的元素、魔法般的变形、绘画阶段、软件界面、光标、菜单、注释或文字叠加层。
来源与署名
原文由 @aimikoda 发布在 X:查看原推文。 本页逐字保留原文并提供机器翻译的中文解读;版权归原作者所有。
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