(概念需要修改)

GPT-Image-2 · @HeyAbhishek · Mon Aug 31

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(概念需要修改) 创建一张单一的竖版 9:16 前期开发板,结合角色设定图 + 电影分镜图,用于一段 15 秒的真人奇幻竞技场战斗。 这是一块专业的特技团队规划板,而非海报。仅限…
composition · eye-levelcomposition · multi-panellighting · natural-daylightquality_flags · embedded-textquality_flags · multi-panel-layoutscene · sports

提示词(原文,逐字保留)

(The concept needs to be changed) Create a single vertical 9:16 pre-production development board combining CHARACTER SHEETS + CINEMATIC STORYBOARD for a 15-second live-action fantasy arena battle. This is a professional stunt-team planning board, not a poster. Original characters only. No copyrighted superheroes, logos, symbols, or franchise references. Style: photorealistic live-action, premium stunt-show concept art, ancient Japanese-inspired fortress arena, natural daylight, practical VFX, realistic dust, sand, debris, energy sparks, handwritten notes, camera arrows, timing notes, black production-board background, red storyboard borders, white annotations. CHARACTER 1: Sand Titan Massive 8-foot humanoid made of compacted sand, clay, dirt, and small rock fragments. Broad shoulders, cracked rough surface, glowing amber eyes, heavy body, sand constantly falling from joints and shoulders. Show front, side, back views. Add detail callouts for cracked chest, sand hands, rock fragments, glowing eyes, rebuilding shoulder, collapsing body. Add poses: rising from sand mound, charging, ground slam, crumbling defeat. CHARACTER 2: Steel Guardian Human-sized armored hero in realistic brushed steel armor, scratched metal plates, reinforced gauntlets, agile athletic build, grounded heroic stance. Show front, side, back views. Add detail callouts for gauntlet blast, scratched armor, chest plates, boots, battle damage. Add poses: defensive stance, sidestep punch, sliding dodge, energy punch, victory stance. ARENA REFERENCE Ancient Japanese-inspired fortress arena, stone walls, wooden gates, watchtowers, cloth banners, dusty ground, stairs, trees, battle damage, audience seating. Audience silhouettes and phones visible at bottom of storyboard frames. Add subtle “Vidfield AI” only as carved text on a weathered wooden arena banner in the background, natural set detail, not watermark or overlay. STORYBOARD 8 panels, one continuous fight, same wide handheld audience camera angle, eye-level spectator view, no cuts, no angle changes. Panel 1, 0-2s: Sand Titan rises from collapsing sand mound at center arena. Dust rolls outward. Steel Guardian stands opposite in defensive stance. Panel 2, 2-4s: Titan charges with heavy footsteps. Guardian sidesteps and lands two armored punches into Titan’s chest. Sand bursts from impact points. Panel 3, 4-6s: Titan swings a huge arm. Guardian ducks and slides across dirt. Sand scatters naturally. Same arena positions. Panel 4, 6-8s: Guardian fires focused gauntlet blast. It tears through Titan’s shoulder. Sand erupts into thick debris cloud. Panel 5, 8-10s: Titan’s shoulder rebuilds as sand pulls back into the wound. Titan slams both fists into ground. Panel 6, 10-12s: Sand wave races toward Guardian. Guardian jumps over it, lands hard, and charges forward. Panel 7, 12-14s: Guardian drives energy punch into Titan’s torso. Massive sand explosion. Titan collapses from center outward. Panel 8, 14-15s: Titan becomes giant sand mound. Guardian stands victorious through drifting dust. Visual notes: realistic choreography, believable physics, practical sand effects, clear cause-and-effect action, strong continuity, fun escalating fight, no random shots. Negative prompt: copyrighted superheroes, Marvel, DC, copied armor, copied characters, random cuts, multiple angles, closeups, floating bodies, cartoon physics, inconsistent armor, changing sand body, extra limbs, warped hands, bad anatomy, flickering sand, blurry action, teleportation, giant random beams, text overlay, watermark, logo overlay, UI, inconsistent arena.

中文译文

(概念需要修改) 创建一张单一的竖版 9:16 前期开发板,结合角色设定图 + 电影分镜图,用于一段 15 秒的真人奇幻竞技场战斗。 这是一块专业的特技团队规划板,而非海报。仅限原创角色。不得出现受版权保护的超级英雄、标志、符号或特许经营引用。 风格:照片级真实感真人电影,高级特技秀概念艺术,灵感源自古代日本的 fortress arena,自然日光,实景特效,逼真的尘土、沙粒、碎片、能量火花,手写注释,镜头箭头,时间注释,黑色制作板背景,红色分镜边框,白色标注。 角色 1:沙之泰坦 8 英尺高的人形巨物,由压实的沙子、黏土、泥土和细小岩石碎片构成。宽肩,表面粗糙开裂,眼睛发出琥珀色光芒,身体沉重,沙粒不断从关节和肩膀处落下。展示正面、侧面、背面视图。添加细节标注:开裂的胸口、沙之手、岩石碎片、发光的眼睛、重建中的肩膀、崩塌的身体。添加姿势:从沙堆中升起、冲锋、砸地、崩塌溃败。 角色 2:钢铁守护者 人型大小的装甲英雄,身着真实质感拉丝钢甲,金属板划痕,装甲护手加固,体格敏捷健硕,英雄姿态稳健。展示正面、侧面、背面视图。添加细节标注:护手冲击波、磨损护甲、胸甲、靴子、战斗损伤。添加姿势:防御姿态、侧闪出拳、滑步闪避、能量拳、胜利姿态。 竞技场参考 灵感源自古代日本的 fortress arena,石墙、木门、watchtowers、布质旗帜、扬尘地面、台阶、树木、战斗痕迹、观众席。观众剪影和手机应出现在分镜画面底部。仅在背景一块风化木质竞技场横幅上以雕刻文字的方式添加低调的 "Vidfield AI",作为自然的场景细节,而非水印或叠加层。 分镜 8 个画面,一场连贯的战斗,相同的宽幅手持观众视角镜头,平视观众视角,无剪辑,无角度变化。 第 1 画,0-2 秒:沙之泰坦从竞技场中央崩塌的沙堆中升起。尘土向外翻滚。钢铁守护者在对面以防御姿态站立。 第 2 画,2-4 秒:泰坦以沉重步伐冲锋。守护者侧闪,并将两记装甲重拳击入泰坦胸口。沙粒从冲击点爆裂而出。 第 3 画,4-6 秒:泰坦挥动巨臂。守护者俯身躲避,滑过泥土。沙粒自然飞散。竞技场位置保持一致。 第 4 画,6-8 秒:守护者发射聚焦护手冲击波。光束撕裂泰坦肩膀。沙粒喷涌形成浓密碎片云。 第 5 画,8-10 秒:泰坦肩膀在沙粒回流进伤口的过程中重建。泰坦双拳砸向地面。 第 6 画,10-12 秒:沙浪向守护者袭来。守护者跃过沙浪,重重着地并向前冲锋。 第 7 画,12-14 秒:守护者将能量拳打入泰坦躯干。引发巨大沙爆。泰坦从中心向外崩塌。 第 8 画,14-15 秒:泰坦化作巨型沙堆。守护者在飘散的尘土中胜利伫立。 视觉备注:真实的编舞,可信的物理效果,实景沙粒特效,清晰的因果动作逻辑,强连续性,逐步升级的趣味战斗,无随意镜头。 负面提示:受版权保护的超级英雄、Marvel、DC、抄袭装甲、抄袭角色、随机剪辑、多角度、特写、悬浮身体、卡通物理、不一致的装甲、变化的沙体、多余肢体、扭曲的手部、错误解剖、闪烁的沙粒、模糊动作、瞬移、巨型随机光束、文字叠加、水印、标志叠加、UI、不一致的竞技场。

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原文由 @HeyAbhishek 发布在 X:查看原推文。 本页逐字保留原文并提供机器翻译的中文解读;版权归原作者所有。

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