我用了 5 张来自 Midjourney 的参考图(提示词在 ALT 文本里),然后在 H3 中用以下模板做了最终动画:

Midjourney · @techhalla · Tue Aug 25

在画廊中打开

分享链接 · https://openimages.ajiang.me/p/2092352288321118599/

我用了 5 张来自 Midjourney 的参考图(提示词在 ALT 文本里),然后在 H3 中用以下模板做了最终动画: { "archetype": "Artistic / F…
我用了 5 张来自 Midjourney 的参考图(提示词在 ALT 文本里),然后在 H3 中用以下模板做了最终动画: { "archetype": "Artistic / F…
我用了 5 张来自 Midjourney 的参考图(提示词在 ALT 文本里),然后在 H3 中用以下模板做了最终动画: { "archetype": "Artistic / F…
我用了 5 张来自 Midjourney 的参考图(提示词在 ALT 文本里),然后在 H3 中用以下模板做了最终动画: { "archetype": "Artistic / F…
color_palette · high-contrastcolor_palette · neoncomposition · centeredcomposition · medium-shotlighting · neon-lightmood · nostalgic

提示词(原文,逐字保留)

I've used 5 ref images from Midjourney (prompts in the ALTs) and then used this template for the final animation in H3: { "archetype": "Artistic / Fashion / Conceptual", "duration": "15s", "prompt": { "concept": { "title": "CRT Attract – Kinetic Title Sequence", "description": "Continuous 15s one-take 1990s arcade attract-mode motion graphics. Five characters already exist as RGB-split glowing outlines on pure black. They keep that exact treatment: black interiors, cyan/magenta/yellow-green channel offset, heavy horizontal CRT scanlines, chromatic aberration, occasional leftward glitch tears. Each holds a characteristic micro-motion inside its original framing. Formation direction alternates every 3s. Morphs only through the RGB outlines tearing, scanning and reforming. Kinetic uppercase arcade text is built from the same RGB-split scanline strokes on the complementary side. Final INSERT COIN. Always raster-alive, never a solid fill, never static.", "duration": "15s", "rhythm_structure": { "0-3s": "[image1] holds + micro-motion, text left", "3-6s": "Morph to [image2] + micro-motion, text right", "6-9s": "Morph to [image3] + micro-motion, text left", "9-12s": "Morph to [image4] + micro-motion, text right", "12-15s": "Morph to [image5] + micro-motion + final INSERT COIN" } }, "camera_direction": { "shot_type": "Strict continuous one-take, locked", "forbidden": ["No cuts", "No teleportation", "No hidden transitions", "No freeze frames", "No full-body reframes", "No solid-filled bodies", "No volumetric smoke"], "camera_journey": "Centered on pure black void. Locked. All energy from RGB outline jitter, scanline sweep, leftward glitch tears and the morphs. Framing of each character stays as in its reference: chest-up for 1–4, side-profile runner for 5." }, "typography": { "allowed_words": [ "CRT ATTRACT", "MOTION GRAPHICS", "MIDJOURNEY + H3", "PROMPTS by TechHalla", "INSERT COIN" ], "treatment": { "not_flat_overlay": true, "required_properties": [ "Built from the same cyan/magenta/yellow RGB-split strokes as the characters", "Heavy horizontal scanlines through every letter", "Chromatic aberration on the edges, matching the stills", "90s arcade slam: scale punch, slight raster bounce, leftward glitch smear on impact", "Extra-bold condensed uppercase, Street Fighter / Namco attract energy", "Kinetic emergence synchronized to morphs and scanline direction" ] } }, "visual_style": { "overall": "RGB-split CRT outline art on pure black. Characters are glowing wire silhouettes, interiors stay black, scanlines across the whole figure, cyan magenta yellow-green channel offset, horizontal glitch tears. Same look as the five stills, held for 15s.", "inspired_by": [ "[image1] – Chun-Li chest-up, ox-horn buns with ribbons, qipao collar, centered portrait, RGB-split outlines, scanlines, black fill", "[image2] – Cloud chest-up, spiky hair, Buster Sword hilt over the right shoulder, dark face and torso, magenta in the hair, cyan on hair tips and hilt, horizontal tears on hair and pauldrons", "[image3] – Snake chest-up, facing camera, bandana tails flying right, stubble, tactical collar, cyan-magenta line-art, no fill", "[image4] – Lara medium close-up on the right, one pistol held vertical against her cheek, hair tied back, scanlines, leftward smear behind the gun", "[image5] – Sonic side-profile facing right, hunched ready-to-run, quills and sneakers in RGB-split strokes, horizontal speed-glitch streaks going left" ], "color_palette": ["electric cyan", "magenta", "yellow-green", "electron-beam white", "pure black void"], "materials_and_texture": "RGB channel-offset line, CRT scanlines, phosphor bloom only on the strokes, horizontal displacement tears, black interiors" }, "motion_language": { "follows_music": false, "core_behavior": "Never static. Scanlines always travel. RGB channels always breathe a few pixels apart. Morphs happen only by the outlines tearing horizontally and reforming as the next silhouette. Each character stays inside its still's crop. Type slams like a 90s continue screen, made of the same strokes." }, "storyboard": { "total_beats": 5, "beat_duration": "3 seconds each", "beats": [ { "id": "01", "time": "0.0–3.0", "description": "Pure black. [image1] is already on: Chun-Li chest-up, ox-horn buns, qipao collar, RGB-split outlines, scanlines, black interior. Ribbons on the buns flicker. A micro chin turn. Outline vibration in cyan and magenta. Scanlines crawl down the face. Text “CRT ATTRACT” slams left, same RGB-split scanline strokes, extra-bold uppercase. End of beat: her outline tears horizontally into raw scanlines." }, { "id": "02", "time": "3.0–6.0", "description": "Scanlines reverse left-to-right and lock into [image2]: Cloud chest-up, spiky hair, Buster Sword hilt over the right shoulder, dark face, magenta in the hair, cyan on the tips and hilt. Hair spikes crawl with a horizontal RGB tear. Slow head turn. Hilt catches a scanline. Previous text dissolves. “MOTION GRAPHICS” slams right in the same stroke language. End of beat: hair and hilt tear into scanlines." }, { "id": "03", "time": "6.0–9.0", "description": "Scanlines reverse right-to-left and lock into [image3]: Snake chest-up, facing camera, bandana tails to the right, stubble, tactical collar, cyan-magenta line-art, no fill. Bandana tails flutter. Eyes narrow. RGB split on the bandana widens a few pixels. Text “MIDJOURNEY + H3” slams left. End of beat: the bandana tails tear into scanlines and take the face with them." }, { "id": "04", "time": "9.0–12.0", "description": "Scanlines reverse left-to-right and lock into [image4]: Lara medium close-up on the right, one pistol vertical against her cheek, hair tied back, scanlines, leftward smear already behind the gun. She holds the gun exactly there. A slow breath. The leftward glitch smear pulses. Text “PROMPTS by TechHalla” slams right out of that smear. End of beat: the gun-smear tears her into scanlines." }, { "id": "05", "time": "12.0–15.0", "description": "Scanlines reverse right-to-left and lock into [image5]: Sonic side-profile facing right, hunched ready-to-run, RGB-split quills and sneakers, horizontal speed-glitch streaks already going left. He leans a fraction more into the run. The leftward streaks stretch. Previous text dissolves. Residual outlines briefly reform titles, then “INSERT COIN” slams centered in the same RGB-split scanline strokes as the streaks fade into black, last scanline crossing the word, never fully static until end frame." } ] } } } Hope you enjoy it! 😎

中文译文

我用了 5 张来自 Midjourney 的参考图(提示词在 ALT 文本里),然后在 H3 中用以下模板做了最终动画: { "archetype": "Artistic / Fashion / Conceptual", "duration": "15s", "prompt": { "concept": { "title": "CRT Attract – Kinetic Title Sequence", "description": "Continuous 15s one-take 1990s arcade attract-mode motion graphics. Five characters already exist as RGB-split glowing outlines on pure black. They keep that exact treatment: black interiors, cyan/magenta/yellow-green channel offset, heavy horizontal CRT scanlines, chromatic aberration, occasional leftward glitch tears. Each holds a characteristic micro-motion inside its original framing. Formation direction alternates every 3s. Morphs only through the RGB outlines tearing, scanning and reforming. Kinetic uppercase arcade text is built from the same RGB-split scanline strokes on the complementary side. Final INSERT COIN. Always raster-alive, never a solid fill, never static.", "duration": "15s", "rhythm_structure": { "0-3s": "[image1] holds + micro-motion, text left", "3-6s": "Morph to [image2] + micro-motion, text right", "6-9s": "Morph to [image3] + micro-motion, text left", "9-12s": "Morph to [image4] + micro-motion, text right", "12-15s": "Morph to [image5] + micro-motion + final INSERT COIN" } }, "camera_direction": { "shot_type": "Strict continuous one-take, locked", "forbidden": ["No cuts", "No teleportation", "No hidden transitions", "No freeze frames", "No full-body reframes", "No solid-filled bodies", "No volumetric smoke"], "camera_journey": "Centered on pure black void. Locked. All energy from RGB outline jitter, scanline sweep, leftward glitch tears and the morphs. Framing of each character stays as in its reference: chest-up for 1–4, side-profile runner for 5." }, "typography": { "allowed_words": [ "CRT ATTRACT", "MOTION GRAPHICS", "MIDJOURNEY + H3", "PROMPTS by TechHalla", "INSERT COIN" ], "treatment": { "not_flat_overlay": true, "required_properties": [ "Built from the same cyan/magenta/yellow RGB-split strokes as the characters", "Heavy horizontal scanlines through every letter", "Chromatic aberration on the edges, matching the stills", "90s arcade slam: scale punch, slight raster bounce, leftward glitch smear on impact", "Extra-bold condensed uppercase, Street Fighter / Namco attract energy", "Kinetic emergence synchronized to morphs and scanline direction" ] } }, "visual_style": { "overall": "RGB-split CRT outline art on pure black. Characters are glowing wire silhouettes, interiors stay black, scanlines across the whole figure, cyan magenta yellow-green channel offset, horizontal glitch tears. Same look as the five stills, held for 15s.", "inspired_by": [ "[image1] – Chun-Li chest-up, ox-horn buns with ribbons, qipao collar, centered portrait, RGB-split outlines, scanlines, black fill", "[image2] – Cloud chest-up, spiky hair, Buster Sword hilt over the right shoulder, dark face and torso, magenta in the hair, cyan on hair tips and hilt, horizontal tears on hair and pauldrons", "[image3] – Snake chest-up, facing camera, bandana tails flying right, stubble, tactical collar, cyan-magenta line-art, no fill", "[image4] – Lara medium close-up on the right, one pistol held vertical against her cheek, hair tied back, scanlines, leftward smear behind the gun", "[image5] – Sonic side-profile facing right, hunched ready-to-run, quills and sneakers in RGB-split strokes, horizontal speed-glitch streaks going left" ], "color_palette": ["electric cyan", "magenta", "yellow-green", "electron-beam white", "pure black void"], "materials_and_texture": "RGB channel-offset line, CRT scanlines, phosphor bloom only on the strokes, horizontal displacement tears, black interiors" }, "motion_language": { "follows_music": false, "core_behavior": "Never static. Scanlines always travel. RGB channels always breathe a few pixels apart. Morphs happen only by the outlines tearing horizontally and reforming as the next silhouette. Each character stays inside its still's crop. Type slams like a 90s continue screen, made of the same strokes." }, "storyboard": { "total_beats": 5, "beat_duration": "3 seconds each", "beats": [ { "id": "01", "time": "0.0–3.0", "description": "Pure black. [image1] is already on: Chun-Li chest-up, ox-horn buns, qipao collar, RGB-split outlines, scanlines, black interior. Ribbons on the buns flicker. A micro chin turn. Outline vibration in cyan and magenta. Scanlines crawl down the face. Text “CRT ATTRACT” slams left, same RGB-split scanline strokes, extra-bold uppercase. End of beat: her outline tears horizontally into raw scanlines." }, { "id": "02", "time": "3.0–6.0", "description": "Scanlines reverse left-to-right and lock into [image2]: Cloud chest-up, spiky hair, Buster Sword hilt over the right shoulder, dark face, magenta in the hair, cyan on the tips and hilt. Hair spikes crawl with a horizontal RGB tear. Slow head turn. Hilt catches a scanline. Previous text dissolves. “MOTION GRAPHICS” slams right in the same stroke language. End of beat: hair and hilt tear into scanlines." }, { "id": "03", "time": "6.0–9.0", "description": "Scanlines reverse right-to-left and lock into [image3]: Snake chest-up, facing camera, bandana tails to the right, stubble, tactical collar, cyan-magenta line-art, no fill. Bandana tails flutter. Eyes narrow. RGB split on the bandana widens a few pixels. Text “MIDJOURNEY + H3” slams left. End of beat: the bandana tails tear into scanlines and take the face with them." }, { "id": "04", "time": "9.0–12.0", "description": "Scanlines reverse left-to-right and lock into [image4]: Lara medium close-up on the right, one pistol vertical against her cheek, hair tied back, scanlines, leftward smear already behind the gun. She holds the gun exactly there. A slow breath. The leftward glitch smear pulses. Text “PROMPTS by TechHalla” slams right out of that smear. End of beat: the gun-smear tears her into scanlines." }, { "id": "05", "time": "12.0–15.0", "description": "Scanlines reverse right-to-left and lock into [image5]: Sonic side-profile facing right, hunched ready-to-run, RGB-split quills and sneakers, horizontal speed-glitch streaks already going left. He leans a fraction more into the run. The leftward streaks stretch. Previous text dissolves. Residual outlines briefly reform titles, then “INSERT COIN” slams centered in the same RGB-split scanline strokes as the streaks fade into black, last scanline crossing the word, never fully static until end frame." } ] } } } 希望你喜欢!😎

来源与署名

原文由 @techhalla 发布在 X:查看原推文。 本页逐字保留原文并提供机器翻译的中文解读;版权归原作者所有。

在画廊中浏览

同工具的更多提示词