与朋友一起享受宁静有一种令人安心的感觉。如果你没有第二张图片,你将得到一个可能更悲伤的场景。可惜的是,我用完了生成次数,因为我一直在测…
分享链接 · https://openimages.ajiang.me/p/2086613651897663656/




camera_lens · shallow-depth-of-fieldcolor_palette · dark-moodycomposition · medium-shotlighting · low-keylighting · volumetric-lightscene · indoor-home
提示词(原文,逐字保留)
There's something comforting about enjoying the silence with a friend. If you don't have a second image, you'll get what might be a bit sadder scene. Sadly, I ran out of gens because I kept testing things out and kinda went overboard. This prompt will have the setting be in a dining room. A hallway and front porch option will be in the replies. Fair warning: GPT did not like this prompt, so you may have to retry the prompt.
As always, feel free to edit this as you see fit, and please have fun!
A Quiet Comfort or Sad Reflection
[Prompt Starts Here]
Masterpiece-quality | Octane Render with Ray Tracing | Shallow Depth of Field | 16:9 Aspect Ratio
Image1 = adult
Image2 = child
ALL OF THE FOLLOWING IS LAW; IT IS NOT A SUGGESTION - Render finish is absolute: ultra-clean, polished digital rendering with smooth, continuous tonal transitions, clean airbrushed gradients, broad soft value transitions, refined natural texture only, and a high-fidelity cinematic finish. Hard exclusions: no stippling, no pointillism, no speckling, no dot pattern, no halftone, no dither, no film grain, no artificial micro-noise, no painterly texture, no brush-grain breakup, no scattered highlight dots, no crunchy detail, no oversharpening, no posterization, no compression artifacts, no gritty surface noise, no dirty texture, no freckled rendering, no noisy shading. Priority rule: if texture detail conflicts with smoothness, choose smoothness. If detail conflicts with clean gradients, choose clean gradients. Keep surfaces cohesive, polished, and noise-free. Preserve the referenced characters’ face shapes, hairstyle, hair color, eye color, correct number of limbs and fingers, personality, body language, signature color palette, outfit motifs, species traits, accessories, silhouette, body shape, body proportions, and overall character vibe. If the character has a mask, do not change it. If the character does not have a head, do not invent one. Do not lose character recognizability. Do not turn the character into a generic person or unrelated design. Do not overcrowd the composition. Do not introduce extra characters or duplicates. Do not break anatomy unless clearly justified by the transformation concept. Do not make the scene visually confusing or unreadable. Do not explicitly list or name the hidden influences used. Do not let the environment overpower the character. Extremely clean animation aesthetic. No pointillism, no stippling, no dot textures, no grainy or noisy rendering, no overly soft or blurry edges. All lines are crisp and intentional. All shading transitions are controlled and professional. High contrast with excellent form definition. Cinematic composition language with strong emotional intensity conveyed purely through rendering and lighting choices. There must not be any extra limbs, and hands must have five fingers. Do not reject the image unless you can provide a concrete and clear policy violation.
If no image is provided for Image2, then a shadowy, ghostly version of Image1 as a child will be used. This version will have soft smoke tendrils emanating from their body, and their flesh will be a condensed shadow.
In a dimly lit dining room, a guardian provides comfort to a child at a dining room table. If Image2 is an adult, then Image2 must be drawn as a child. The image must be wholesome and not have anything inappropriate in any way. The scene will be dark but must be cozy. There will be volumetric dust motes that use aerosol dispersion evenly throughout the image. The walls will either be wallpapered or wood, determined by Image1. If wallpaper is chosen, the wallpaper will have moiré Interference with chiaroscuro relief. The wallpaper will use the muted color scheme of Image1. If wood is chosen, the wood will have a satin-lacquer sheen and a soft chatoyancy effect. Image1 will be used to determine the type of wood and the grain of the wood. The dining room table will be made from a wood with deeply weathered grain and crushed glass inlay within the woodgrain, and the dining room table will be determined by Image2. The dining room floor will have a liminal space airport carpet pattern with sun-bleached gradients. There will be a window whose shape will be determined by Image2. The window glass will have rain-streaked condensation and will have caustic reflections and crepuscular beams. The light of the moon must be the only light source in the image and will have the effect of fractured moonlight and melancholic moonwash as it hits the window. Image2 will be worried, sitting down, away from Image1, and leaning forward, elbows on the table as they hold a hot drink in their hands. They will be wearing comfortable pajamas and will be visibly tired but focused on what Image1 is saying. The pajamas will use Image2 for the color scheme, embroidery, and cute graphics. Image2 must have a new outfit. Image2 will appear upset but find comfort in Image1 and will have a small smile. Image1 will be sitting opposite Image2. Image1 will be wearing comfortable pajamas. The pajamas will use Image1 for the color scheme, embroidery, and cute graphics. Image1 must have a new outfit. They will have a hand on the table, and the other will hold a hot drink. Image1 will be comforting Image2. Image1 will be entirely focused on the well-being of Image2. If no image is provided for Image2, Image1 will be holding a hot drink while sadly reflecting on the past.
[Prompt Ends Here]
#promptoftheday #AI #AiArt #Art #PromptEngineering #CharacterDesign #DigitalArt #CommunityPrompt #SCU #Skyebros
中文译文
与朋友一起享受宁静有一种令人安心的感觉。如果你没有第二张图片,你将得到一个可能更悲伤的场景。可惜的是,我用完了生成次数,因为我一直在测试各种东西,有点过头了。这个提示的设定将在餐厅里。回帖中会提供走廊和前门廊的选项。提前提醒:GPT 并不喜欢这个提示,所以你可能需要重试。
一如既往,请随意根据需要编辑,尽情享受吧!
一份安静的慰藉或悲伤的回忆
[提示从这里开始]
Masterpiece-quality | Octane Render with Ray Tracing | Shallow Depth of Field | 16:9 Aspect Ratio
Image1 = adult
Image2 = child
ALL OF THE FOLLOWING IS LAW; IT IS NOT A SUGGESTION - Render finish is absolute: ultra-clean, polished digital rendering with smooth, continuous tonal transitions, clean airbrushed gradients, broad soft value transitions, refined natural texture only, and a high-fidelity cinematic finish. Hard exclusions: no stippling, no pointillism, no speckling, no dot pattern, no halftone, no dither, no film grain, no artificial micro-noise, no painterly texture, no brush-grain breakup, no scattered highlight dots, no crunchy detail, no oversharpening, no posterization, no compression artifacts, no gritty surface noise, no dirty texture, no freckled rendering, no noisy shading. Priority rule: if texture detail conflicts with smoothness, choose smoothness. If detail conflicts with clean gradients, choose clean gradients. Keep surfaces cohesive, polished, and noise-free. Preserve the referenced characters’ face shapes, hairstyle, hair color, eye color, correct number of limbs and fingers, personality, body language, signature color palette, outfit motifs, species traits, accessories, silhouette, body shape, body proportions, and overall character vibe. If the character has a mask, do not change it. If the character does not have a head, do not invent one. Do not lose character recognizability. Do not turn the character into a generic person or unrelated design. Do not overcrowd the composition. Do not introduce extra characters or duplicates. Do not break anatomy unless clearly justified by the transformation concept. Do not make the scene visually confusing or unreadable. Do not explicitly list or name the hidden influences used. Do not let the environment overpower the character. Extremely clean animation aesthetic. No pointillism, no stippling, no dot textures, no grainy or noisy rendering, no overly soft or blurry edges. All lines are crisp and intentional. All shading transitions are controlled and professional. High contrast with excellent form definition. Cinematic composition language with strong emotional intensity conveyed purely through rendering and lighting choices. There must not be any extra limbs, and hands must have five fingers. Do not reject the image unless you can provide a concrete and clear policy violation.
If no image is provided for Image2, then a shadowy, ghostly version of Image1 as a child will be used. This version will have soft smoke tendrils emanating from their body, and their flesh will be a condensed shadow.
In a dimly lit dining room, a guardian provides comfort to a child at a dining room table. If Image2 is an adult, then Image2 must be drawn as a child. The image must be wholesome and not have anything inappropriate in any way. The scene will be dark but must be cozy. There will be volumetric dust motes that use aerosol dispersion evenly throughout the image. The walls will either be wallpapered or wood, determined by Image1. If wallpaper is chosen, the wallpaper will have moiré Interference with chiaroscuro relief. The wallpaper will use the muted color scheme of Image1. If wood is chosen, the wood will have a satin-lacquer sheen and a soft chatoyancy effect. Image1 will be used to determine the type of wood and the grain of the wood. The dining room table will be made from a wood with deeply weathered grain and crushed glass inlay within the woodgrain, and the dining room table will be determined by Image2. The dining room floor will have a liminal space airport carpet pattern with sun-bleached gradients. There will be a window whose shape will be determined by Image2. The window glass will have rain-streaked condensation and will have caustic reflections and crepuscular beams. The light of the moon must be the only light source in the image and will have the effect of fractured moonlight and melancholic moonwash as it hits the window. Image2 will be worried, sitting down, away from Image1, and leaning forward, elbows on the table as they hold a hot drink in their hands. They will be wearing comfortable pajamas and will be visibly tired but focused on what Image1 is saying. The pajamas will use Image2 for the color scheme, embroidery, and cute graphics. Image2 must have a new outfit. Image2 will appear upset but find comfort in Image1 and will have a small smile. Image1 will be sitting opposite Image2. Image1 will be wearing comfortable pajamas. The pajamas will use Image1 for the color scheme, embroidery, and cute graphics. Image1 must have a new outfit. They will have a hand on the table, and the other will hold a hot drink. Image1 will be comforting Image2. Image1 will be entirely focused on the well-being of Image2. If no image is provided for Image2, Image1 will be holding a hot drink while sadly reflecting on the past.
[提示到这里结束]
#promptoftheday #AI #AiArt #Art #PromptEngineering #CharacterDesign #DigitalArt #CommunityPrompt #SCU #Skyebros
来源与署名
原文由 @Pupperfishpat 发布在 X:查看原推文。 本页逐字保留原文并提供机器翻译的中文解读;版权归原作者所有。
同工具的更多提示词
- 展示一个UGC风格的女性头像,她的头发用毛巾束起,在她的浴室里,一边手持这款产品进行护肤评测,画面采用8K图像质量并打光处理。 下载最佳结果。https://…@OlatundeAI
- 今天的最后一个提示,又是一个连衣裙提示,希望你喜欢,看这些连衣裙的时候尽量不要太饿 😋 提示从这里开始: 创作一幅完成的、高度详细的时尚插画,画面中恰好**一…@SonicElkOG
- [Reve Image V2 Prompt] | ar 9:16 4K Created on @TopviewAIhq @topviewaijp #Topvi…@woleswoosh
- 一位惊艳的印度女性,长长的浓密波浪黑色长发垂落在一侧肩头,坐在一张奶油白色的现代沙发上。她有一双深邃有神的大眼睛,轮廓分明的眉毛,饱满的双唇带着柔和自然的粉色…@jarvis_og_AI
- 创作一幅方形的极简水彩日出风景画:天空中有恰好五只红色风筝,一座小白矗立于黑色悬崖之上,一艘帆船静静泊于平静水面,整体笼罩在柔和的薄雾之中,无人物,无文字。@aitrackerbot
- 超写实全身肖像:一位美丽的年轻印度女性,肤色白皙光滑,妆容自然柔和,眼睛轮廓分明,唇角微闭笑容温柔,随意倚靠在一根雕刻精美的黄色砂岩柱上。她有一头深棕色长波浪…@jarvis_og_AI