Seedance 360度动画的提示词,我通常用中文写Seedance提示词

Unknown · @0xInk_ · Wed Jul 01

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Seedance 360度动画的提示词,我通常用中文写Seedance提示词 CHARACTER Image1: 身材精瘦健硕的年轻黑人男性足球运动员,深棕色皮肤,黑色短脏辫,表…
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提示词(原文,逐字保留)

Seedance prompt for the 360 animation, I usually write my Seedance prompt in Chinese CHARACTER Image1 : Lean athletic young Black male footballer, deep brown skin, short black locs, cold confident expression. Wears a blue retro France national team football jersey (red-and-white V-neck collar, gold rooster crest on the chest), white athletic shorts, red knee-high socks, white football boots. Stance: one hand on hip, weight shifted slightly to one side, chin slightly raised, cold gaze straight ahead. Acting intent: video-game character idle loop — relaxed but alert, star-player presence, ready to step onto the pitch. CINEMATOGRAPHY & SETTING Image1: Live-action cinematic feel, prime lens. Camera does a smooth constant-speed 360° orbit around the subject (fixed orbit radius, subject locked dead-center, constant height). Full revolution completes in 10 seconds, ending exactly back at the starting camera position for a seamless loop. Subject stays planted in place, no displacement. Background never changes for the entire shot — pale off-white-green paper card background with a soft beige-rose rounded square color block behind the subject (as in Image1). Soft even frontal key light, light warm-orange rim. REFERENCE: Image1 is the sole anchor for both character appearance and painting style. SEQUENCE: [0s–10s] Idle loop animation (video game idle loop): chest rises and falls subtly with breathing, weight shifts very slowly side to side between the feet, the hand-on-hip arm rises and falls faintly with breath, short locs sway gently, jersey fabric ripples softly with body movement, fingers occasionally twitch, head occasionally turns a tiny amount to follow the camera while keeping a cold expression. No large movement, no displacement the whole time. Camera orbits one full revolution at constant speed, revealing front → side → back (jersey rear and number area) → other side → back to front. Emotion → relaxed, confident, star-player presence. SFX: very light ambient tone, faint jersey fabric rustle, occasional boot squeak. STYLE (repeat in every prompt): 2.5D render: 3D skeleton drives the motion, outer surface fully covered by a hand-drawn 2D marker (feutre) + gouache paint layer, 3D skeleton never exposed. Cel-shaded flat coloring, 2–3 tone bands, absolutely no black outline, no contour lines whatsoever (cel shading, no black outline). Visible marker strokes and brush-block facets, thick gouache texture, paper grain. Face locked to skeleton (no jitter, no deformation). Restrained motion blur, on-twos stepped framerate for a hand-drawn breathing feel. No music, ambient SFX only. Palette: France blue, red, white, deep brown, warm-orange accents, beige-rose background, off-white-green paper-card background.

中文译文

Seedance 360度动画的提示词,我通常用中文写Seedance提示词 CHARACTER Image1: 身材精瘦健硕的年轻黑人男性足球运动员,深棕色皮肤,黑色短脏辫,表情冷酷自信。身穿蓝色复古法国国家队足球球衣(红白撞色V领,胸口金色高卢雄鸡队徽),白色运动短裤,红色及膝长袜,白色足球鞋。姿势:单手叉腰,重心略偏向一侧,下巴微微抬起,冷酷的目光直视前方。表演意图:电子游戏角色待机循环——放松但警觉,明星球员气场,准备踏上球场。 CINEMATOGRAPHY & SETTING Image1: 真人电影质感,定焦镜头。摄像机围绕主体做平滑匀速的360°环绕(固定环绕半径,主体锁定居中,高度恒定)。完整一圈在10秒内完成,结束时精确回到起始机位,形成无缝循环。主体始终原地站立,无位移。整个镜头过程中背景永不变化——淡米白绿色卡纸背景,主体后方为一块柔和的米玫瑰色圆角方形色块(如Image1所示)。柔和均匀的正面主光,淡淡的暖橙色轮廓光。 REFERENCE: Image1是角色外观和绘画风格的唯一锚定参考。 SEQUENCE: [0s–10s] 待机循环动画(电子游戏待机循环):胸部随呼吸微微起伏,重心在双脚之间非常缓慢地左右微移,叉腰的手臂随呼吸轻微起伏,短脏辫轻轻摇摆,球衣面料随身体动作柔和波动,手指偶尔抽搐,头部偶尔轻微转动以跟随镜头,同时保持冷酷的表情。整个过程无大幅度动作,无位移。摄像机匀速环绕完整一圈,依次展示正面 → 侧面 → 背面(球衣背面和号码区域) → 另一侧 → 回到正面。情绪 → 放松、自信、明星球员气场。音效(SFX):非常轻微的环境音,球衣面料细微摩擦声,偶尔的球鞋吱吱声。 STYLE(每次提示词都要重复): 2.5D渲染:3D骨骼驱动运动,外层表面完全由手绘2D马克笔(feutre)+水粉画层覆盖,3D骨骼绝不外露。赛璐璐平涂上色,2-3层色阶过渡,绝对无黑色描边,无任何轮廓线(赛璐璐上色,无黑描边)。可见的马克笔笔触和笔块切面,厚重的水粉质感,纸纹颗粒。面部锁定骨骼(无抖动,无变形)。克制的运动模糊,两帧一步的阶梯帧率营造手绘呼吸感。无音乐,仅环境音效。配色:法国蓝、红、白、深棕、暖橙色点缀、米玫瑰色背景、米白绿色卡纸背景。

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原文由 @0xInk_ 发布在 X:查看原推文。 本页逐字保留原文并提供机器翻译的中文解读;版权归原作者所有。

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