Seedance 提示词 2:
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color_palette · pastelcomposition · multi-panelhuman_attributes · glasseshuman_attributes · long-hairlighting · natural-daylightmood · energetic
提示词(原文,逐字保留)
Seedance Prompt 2:
Use @ Image 2 maincharacter for the girl.
Use @ Image 1 creature for the mantis creatures.
Use @ Image 3 image as the opening composition reference and exact start frame
Use @ Image 4 as storyboard, dont render text, arrows or numbers.
STYLE: soft pastel stylized action animation, anime-inspired semi-3D illustration, clean cel-shaded rendering, smooth simplified forms, minimal but polished detail, pale blue-gray sky, dusty pink concrete ruins, muted beige and blush color palette, soft daylight, subtle haze, cinematic framing, dynamic camera movement, high-speed action, sharp silhouettes, clean shadows, light environmental dust, flying debris, shattered glass fragments, metallic sparks, intense but elegant action choreography.
SCENE: ruined pastel wasteland with broken concrete walls, exposed rebar, rubble-filled ground, and the battered yellow car with a red circle on the door. The pink mechanical mantis creatures are closing in as the car comes down from the cliff jump.
0:00–0:15
0:00–0:02 continue directly from the previous ending frame. Low side angle of the yellow car still midair, the girl half out the window firing at two mantis creatures diving beside her, dust and broken debris trailing behind.
0:02–0:04 the car slams down hard on the far side, bounces, fishtails, and skids through rubble. Interior first-person view from the driver seat as the windshield shakes violently and a creature lands briefly on the roof.
0:04–0:06 exterior three-quarter tracking shot as she jerks the wheel, the car spins sideways, and crashes into broken concrete. The driver door bursts open as she kicks out and rolls onto the ground just before a mantis blade arm pierces where she was sitting.
0:06–0:08 low ground-level action shot. She rises into a knee slide beside the wrecked car and fires short controlled bursts upward at a creature lunging down. Bullets crack its glass-like armor and send pink shards flying.
0:08–0:10 overhead and side close combat shots. A second creature rushes in from behind the car. She ducks under a blade arm, uses the car as cover, pivots around the hood, and fires point blank into its leg joint, destabilizing it.
0:10–0:12 a lead creature pins or knocks the rifle aside with a bladed forelimb. She immediately lets the gun go and draws the katana in one fast motion. Tight close-up of her focused eyes behind glasses, then the blade flashing into frame.
0:12–0:15 fast sword choreography on the ground. She slips under a slash, cuts through one creature’s leg, spins, then lands a strong diagonal finishing strike through the lead mantis as it rears up. Its body bursts into cracked glass shards and mechanical fragments. End with her in a low ready stance beside the wrecked yellow car, katana out, dust swirling, while remaining creatures circle in the background.
IMPORTANT: start exactly from the previous final frame and preserve continuity. Keep the pacing fast and cinematic. Emphasize impact, evasive movement, occasional first-person perspective, debris, shattered glass armor, and a clean transition from gunfight to katana combat. No text, no subtitles, no storyboard panels.
中文译文
Seedance 提示词 2:
使用 @ Image 2 maincharacter 作为女孩的参考。
使用 @ Image 1 creature 作为螳螂生物的参考。
使用 @ Image 3 image 作为开场构图参考以及精确的起始帧
使用 @ Image 4 作为分镜,不要渲染文字、箭头或数字。
STYLE:柔和粉彩风格化动作动画,动漫风格的半 3D 插画,干净的赛璐璐渲染,平滑简化的造型,少量但精致的细节,淡蓝灰色天空,灰粉色混凝土废墟,柔和的米色与腮红色调,柔和日光,轻微雾霭,电影感构图,动态镜头运动,高速动作,锐利的剪影,干净利落的阴影,淡淡的环境尘土,飞散的碎片,破碎的玻璃碎片,金属火花,激烈但优雅的动作编排。
SCENE:粉彩废土,破碎的混凝土墙壁、外露的钢筋、布满瓦砾的地面,以及车门上带有红色圆圈的破损黄色汽车。当汽车从悬崖跃下落地时,粉色的机械螳螂生物正在逼近。
0:00–0:15
0:00–0:02 紧接着上一段的结束帧继续。黄色汽车仍在空中的低角度侧拍,女孩半个身子探出窗外,向俯冲至身旁的两只螳螂生物开火,尘土与破碎的碎片在身后拖曳。
0:02–0:04 汽车重重摔落在远端,弹起、甩尾,在瓦砾中滑行。驾驶员座位的第一人称车内视角,挡风玻璃剧烈震颤,一只生物短暂落在车顶上。
0:04–0:06 她猛打方向盘、汽车横转并撞上破碎混凝土的外景四分之三跟踪镜头。就在一只螳螂刀臂刺穿她原本坐着的位置之前,驾驶座车门猛然弹开,她踹门而出并翻滚落地。
0:06–0:08 低视角地面动作镜头。她在破车旁起身滑跪,朝下扑的生物向上进行短促精准的连发射击。子弹击碎其玻璃般的甲壳,粉色碎片四处飞溅。
0:08–0:10 俯视与侧面的近距离格斗镜头。第二只生物从车后冲来。她低身躲过刀臂,以汽车为掩体,绕到车头前,就在近距离朝其腿部关节开枪,使其失去平衡。
0:10–0:12 一只领头的生物用带刀的前肢别开或击飞步枪。她立刻放手弃枪,以一个快速动作抽出武士刀。透过眼镜聚焦眼神的紧凑特写,刀锋随即闪入画面。
0:12–0:15 地面上的快速剑斗。她俯身躲过斩击,斩断一只生物的腿,旋转后以一记有力的斜劈终结正在扬起前肢的领头螳螂。它的身体炸裂成龟裂的玻璃碎片与机械残骸。镜头结束于她持刀、压低战斗姿态伫立于破损黄色汽车旁,尘土飞扬,剩余的生物在背景中徘徊。
IMPORTANT:从上一段的最终帧精确开始,保持连续性。保持紧凑且电影化的节奏。强调冲击感、闪避动作、偶尔使用的第一人称视角、碎片、破碎的玻璃甲壳,以及从枪战到武士刀格斗的干净过渡。无文字、无字幕、无分镜画面。
来源与署名
原文由 @mdmadeit 发布在 X:查看原推文。 本页逐字保留原文并提供机器翻译的中文解读;版权归原作者所有。
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