使用 @[image1] 作为 C1 角色参考。

GPT-Image-2 · @aimikoda · Tue Jun 09

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分享链接 · https://openimages.ajiang.me/p/2064340138440712588/

使用 @[image1] 作为 C1 角色参考。 使用 @[image2] 作为 C2 角色参考。 C3 是丧尸。 无文字,无标签。 环境:黄昏时分的拥堵高速公路,湿沥青作为射击…
使用 @[image1] 作为 C1 角色参考。 使用 @[image2] 作为 C2 角色参考。 C3 是丧尸。 无文字,无标签。 环境:黄昏时分的拥堵高速公路,湿沥青作为射击…
camera_lens · 50mm-standardcamera_lens · 85mm-portraitcolor_palette · dark-moodycomposition · full-bodyhuman_attributes · long-hairlighting · golden-hour

提示词(原文,逐字保留)

Use @[image1] as C1 character reference. Use @[image2] as C2 character reference. C3 is a zombie. No text, no labels. ENVIRONMENT: Jammed highway at dusk, wet asphalt firing surface, road stripe left-to-right, stalled cars and guardrails as side layers, dust, smoke, sunset backlight. EMOTIONAL GUIDANCE: Valence: survival pressure into apocalyptic dread. Arousal: hold -> takeover -> scope lock -> shot -> bullet rush -> slow impact -> vast reveal, shown through body weight, hand pressure, eye-lines, recoil, fall, rising orbit, and scale. VISUAL STYLE: Live-action feature realism, post-apocalyptic texture, anamorphic sunset backlight, wet asphalt sheen, practical smoke, grounded stunt physics, bleach-bypass low saturation, hard contrast, cool metallic shadows, restrained amber, fine 35mm grain. AUDIO: No background music or score. Use diegetic wind, cloth scrape on asphalt, breath, C2 softly saying "Relax, let me help you.", rifle report, dust hiss, impact, body drop, and distant horde movement. BEATS: P01: 50mm asphalt-level side wide. C1 lies prone directly on wet asphalt, elbows pinned, rifle running screen-left to screen-right parallel with the lane stripe into an empty road band; C2 and C3 are not visible. P02: Same side medium. C2 arrives and lies over C1 in the same road-parallel direction, says "Relax, let me help you.", and helps stabilize her rifle by taking the forend and grip while seating his shoulder into the stock without shifting the rifle line. P03: Rifle-scope POV. C3 appears far down the same road line for the first time; head shot target sits exactly at reticle center at barrel height. P04: 85mm side-profile MCU. C2 stays over C1, using her rifle on the same firing line; trigger finger tightens and one shot fires, muzzle flash staying aligned with the road stripe. P05: Visible bullet chase along the same sightline. Keep the spinning bullet in frame with dust wake as it travels at target height through heat shimmer toward C3. P06: Macro slow-motion impact. Head shot lands on C3; the standing silhouette recoils, dust and cloth kick back, and balance starts to fail. P07: Start at C3's fall position, then crane upward into a wider view. The same highway stretches behind C3, revealing thousands of zombies.

中文译文

使用 @[image1] 作为 C1 角色参考。 使用 @[image2] 作为 C2 角色参考。 C3 是丧尸。 无文字,无标签。 环境:黄昏时分的拥堵高速公路,湿沥青作为射击路面,道路标线由左至右,故障车辆与护栏作为侧边层次,尘土、烟雾、夕阳逆光。 情绪引导:效价:生存压力转向末日恐惧。唤醒度:保持 -> 接管 -> 瞄准镜锁定 -> 射击 -> 子弹冲击 -> 缓慢撞击 -> 广阔揭示,通过身体重心、手部压力、视线方向、后坐力、坠落、上升环绕以及尺度来表现。 视觉风格:真人电影写实质感,末日荒废质感,变形宽幕夕阳逆光,湿沥青反光,实拍烟雾,贴合地面的特技物理效果,跳洗漂白低饱和度,强对比,冷调金属阴影,克制的琥珀色,细微 35mm 颗粒。 音效:无背景音乐或配乐。使用剧情内风声、衣物摩擦沥青的声音、呼吸声、C2 轻声说"Relax, let me help you."、步枪射击声、尘土嘶嘶声、撞击声、身体倒地声,以及远处的尸群移动声。 节拍: P01:50mm 沥青高度侧拍广角。C1 直接俯卧在湿沥青上,手肘固定,步枪沿屏幕左至屏幕右方向,与车道标线平行伸入一段空旷路面;C2 与 C3 不可见。 P02:同侧中景。C2 抵达并沿同一与道路平行的方向俯身压在 C1 上,说"Relax, let me help you.",并帮助稳定她的步枪,通过握住前托和握把,同时将他的肩膀抵入枪托,不改变步枪的射击线。 P03:步枪瞄准镜主观视角。C3 首次出现在同一条道路线的远方;爆头目标正好位于准星中心,高度与枪口齐平。 P04:85mm 侧脸中特写。C2 保持压在 C1 之上,沿同一射击线使用她的步枪;食指收紧并击发一次,枪口闪光保持与道路标线对齐。 P05:沿同一瞄准线的可见子弹追踪。保持旋转中的子弹在画面内,带有尘土尾迹,在目标高度穿过热浪抖动飞向 C3。 P06:微距慢动作撞击。爆头命中 C3;站立的人形轮廓产生后坐,尘土与布料向后扬起,平衡开始崩溃。 P07:从 C3 坠落位置开始,然后向上摇臂升入更宽的视野。同一条高速公路在 C3 身后延伸展开,揭示出成千上万的丧尸。

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原文由 @aimikoda 发布在 X:查看原推文。 本页逐字保留原文并提供机器翻译的中文解读;版权归原作者所有。

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