专业2D动漫插画。 高细节角色设计表。白色背景。16:9 长宽比。
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color_palette · dark-moodycolor_palette · mutedcomposition · multi-panelcomposition · wide-shotlighting · studio-lightquality_flags · multi-panel-layout
提示词(原文,逐字保留)
Professional 2D anime illustration. High detail character design sheet. White background. 16:9 aspect ratio.
A street naked bike — modern but not futuristic, not vintage. The kind of bike that exists right now in the real world. Clean lines. Urban feel. Built for city riding not racing.
BIKE DESIGN: Overall body: dark navy base color — not dominant — more of an accent that shows up in certain panels like the fuel tank and side fairings. The majority of the bike: matte dark grey and black. The navy detail subtle — visible but not overwhelming. Like the bike belongs to someone who didn't go out of their way to make it match his jacket but it kind of does anyway.
BIKE DETAILS: — Exposed engine — mechanical and real — not covered by plastic fairings — Round headlight — simple and clean — Flat handlebar — wide and low — Minimal side panels — lean and stripped back — Rear section short and clean — no excess — Tires: thick urban tires — not racing slicks — Small wave symbol detail somewhere subtle on the bike — barely visible — NEAR's mark — Blue wrist wrap hanging from one handlebar — casual — like he just took it off
BIKE SHEET LAYOUT: Side view. Front 3/4 view. Rear 3/4 view. Detail close-ups: engine, headlight, wave symbol detail, handlebar with wrist wrap.
HELMET DESIGN — NEAR: Full face helmet. Modern but not futuristic. Matte dark navy and grey — same palette as the bike. Subtle wave symbol on the side of the helmet — small, not decorative, just there. The visor: dark tinted — when NEAR wears it you cannot see his face at all. The silence when he is in helmet mode hits different.
HELMET SHEET LAYOUT: Front view. Side view. 3/4 view. Visor up version showing where his face would be visible.
NO RIDER. Bike and helmet only. Clean professional design sheet. [ref: near_character_sheet — for color reference only]
中文译文
专业2D动漫插画。 高细节角色设计表。白色背景。16:9 长宽比。
一辆街车裸车——现代但非未来风,也非复古风。就是那种当下真实世界存在的车。线条干净。都市感。为城市骑行打造,而非竞速。
车辆设计:整体车身:深藏青色基底色——不占主导——更像是一种点缀,出现在某些面板上,例如油箱和侧整流罩。车身大部分为:哑光深灰与黑色。藏青细节低调——可见但不抢眼。就像这辆车属于一个并没有刻意让它搭配自己夹克的人,但又恰好有点搭。
车辆细节:——外露发动机——机械感且真实——不被塑料整流罩覆盖——圆形大灯——简洁干净——平直车把——宽且低——侧面板极简——精简干练——尾部短促利落——无多余——轮胎:厚实的城市胎——非竞速光头胎——车身某处低调的小波浪符号细节——几乎不可见——NEAR的标记——蓝色护腕挂在其中一侧车把上——随意——就像他刚摘下来那样
车辆设计表布局:侧视图。前3/4视图。后3/4视图。细节特写:发动机、大灯、波浪符号细节、带护腕的车把。
头盔设计——NEAR:全盔。现代但非未来风。哑光深藏青与灰色——与车辆同一色系。头盔侧面低调的波浪符号——小巧,非装饰,只是存在。面罩:深色染色——NEAR佩戴时完全看不到他的脸。他进入头盔模式时的寂静感格外不同。
头盔设计表布局:正视图。侧视图。3/4视图。面罩掀起版本,展示他脸部本应可见的位置。
无骑手。仅车辆与头盔。干净专业设计表。[ref: near_character_sheet — 仅作色彩参考]
来源与署名
原文由 @dwlsdigital 发布在 X:查看原推文。 本页逐字保留原文并提供机器翻译的中文解读;版权归原作者所有。
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