提示词分享 🚨
分享链接 · https://openimages.ajiang.me/p/2035257210083721428/

camera_lens · shallow-depth-of-fieldcomposition · close-upcomposition · dynamic-diagonalcomposition · low-anglelighting · backlitlighting · low-key
提示词(原文,逐字保留)
Prompt Share 🚨
Not copies.
Multiverse variants. 🌌
(Recommended: Nano Banana 2 – Thinking Mode)
Prompt ⚠️
A detailed, collectible-style 3D render of a linear procession of twelve identical figures, viewed in a dynamic diagonal 3/4 perspective down the line.
The figures are arranged on a dark, gradient studio floor with a progressively shallower depth of field, making the furthest characters less detailed.
Specific Pose Sequence:
The procession must follow a distinct sequence of poses along the line:
The first and closest figure stands with arms at their sides.
The second figure stands with arms crossed over their chest.
The third figure stands with one hand raised in a salute or wave.
The subsequent receding figures doing different poses.
Lighting and Atmosphere:
The scene features dramatic, atmospheric backlighting from a powerful source behind the furthest characters, creating a bright halo and deep rim-lighting, combined with a strong, texturing haze or fog. Dramatic, focused front-side lighting illuminates the features of the nearest character. The background fades to complete shadow.
Fixed Elements:
The overall style is a high-end, textured, 3D vinyl toy aesthetic.
Camera:
Low-to-medium camera angle looking down the diagonal line.
Camera & Framing Refinement (CRITICAL):
Shot with a close-range 28–35mm lens to introduce natural perspective compression without distortion.
The camera is positioned slightly below chest level of the first figure and very close to it, creating strong foreground dominance.
The first figure occupies approximately 65–75% of the frame height and must be tightly cropped at knee level. The feet of the first figure must NOT be visible.
The head of the first figure sits very close to the top edge of the frame with minimal breathing room. The figure should feel slightly too large for the frame, as if it cannot fully fit inside.
Subsequent figures progressively reveal more of their full bodies as they recede into depth.
The diagonal line of figures must start large in the foreground (left side of frame) and recede tightly into the background (right side), with each figure overlapping slightly with the next.
The camera is not centered to the line. It is offset to the left, looking across the figures, not directly along them.
Spacing between figures compresses progressively toward the background, enhancing depth and scale illusion.
No wide empty gaps between characters. The line must feel dense and continuous.
2D to 3D Translation (ONLY if input is 2D artwork):
If the uploaded reference is 2D (illustration, anime, flat graphic, cel-shaded), convert it into a fully realized 3D cinematic form while preserving exact identity fidelity.
• Maintain exact head shape, eye design, spacing, and proportions
• Preserve original stylization, do NOT add realism that alters design language
• Translate linework into subtle surface geometry or shading transitions
• Keep original colors, expressed through physically believable materials
• Convert flat shading into controlled cinematic light falloff
The result must feel physically real, not redesigned.
ar 1:1
> QT @iampapito_eth:
> https://t.co/wdyYnlrA9r
> PHOTO: https://pbs.twimg.com/media/HD5ShkqXsAE-0EO.jpg
> https://x.com/iampapito_eth/status/2035154820684734671
中文译文
提示词分享 🚨
不是复制。
多元宇宙变体。🌌
(推荐:Nano Banana 2 – 思考模式)
提示词 ⚠️
一个细节丰富、可收藏风格的 3D 渲染,呈现一条由十二个相同形象组成的线性队列,沿着队列方向以动态的斜向 3/4 透视视角观察。
这些形象排列在一个深色的渐变工作室地面上,景深逐渐变浅,使最远处的角色细节更少。
特定姿势序列:
队列必须沿着这条线遵循明确的姿势顺序:
第一个也是最近的形象双臂垂于身体两侧站立。
第二个形象双臂交叉于胸前站立。
第三个形象单手举起,做敬礼或挥手的姿势。
随后依次退后的形象做出不同的姿势。
光照与氛围:
场景采用戏剧性的氛围逆光,光源位于最远处角色身后,强大的光源创造出明亮的光晕和深邃的轮廓光,并结合强烈的、有质感的薄雾或烟雾。戏剧性、聚焦的前侧光照亮最近一个角色的面部特征。背景渐变为完全的阴影。
固定元素:
整体风格为高端、有质感的 3D 乙烯基玩具美学。
相机:
低至中等的相机角度,沿着这条斜线向下看。
相机与构图细化(关键):
使用近距离 28–35mm 镜头拍摄,以引入自然的透视压缩而不产生失真。
相机定位在第一个形象的胸部水平略下方,且非常靠近它,营造出强烈的前景主导感。
第一个形象占据画面高度的约 65–75%,必须在膝盖处紧密裁切。第一个形象的脚绝对不可见。
第一个形象的头部非常靠近画面上边缘,留白极少。该形象应感觉略大于画面,仿佛无法完全装入画面内。
随后的形象随着退入纵深,逐渐展现更多完整身体。
形象的对角线必须在前景(画面左侧)以大尺寸开始,并在背景(画面右侧)紧密退后,每个形象与下一个略有重叠。
相机不与这条线居中对齐。它偏向左侧,斜向看这些形象,而不是直接沿着它们看。
形象之间的间距向背景方向逐渐压缩,增强纵深与尺度错觉。
角色之间不要有宽大的空隙。这条线必须感觉密集且连续。
2D 到 3D 的转换(仅当输入为 2D 美术时):
如果上传的参考是 2D(插画、动漫、平面图形、赛璐璐风格),请将其转换为完全实现的 3D 电影化形式,同时保持精确的身份保真度。
• 保持精确的头部形状、眼睛设计、间距和比例
• 保留原始风格化,绝不添加会改变设计语言的写实元素
• 将线条转化为微妙的几何表面或明暗过渡
• 通过物理上可信的材质呈现原始色彩
• 将平面明暗转化为受控的电影化光线衰减
结果必须感觉物理真实,而非被重新设计。
ar 1:1
> 引用推 @iampapito_eth:
> https://t.co/wdyYnlrA9r
> 图片:https://pbs.twimg.com/media/HD5ShkqXsAE-0EO.jpg
> https://x.com/iampapito_eth/status/2035154820684734671
来源与署名
原文由 @rocsolmiami 发布在 X:查看原推文。 本页逐字保留原文并提供机器翻译的中文解读;版权归原作者所有。
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